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- SpongeBob for iOS | Game House Atreides
SpongeBob for iOS Personal Rating: Previous Release Date: Game Version: Platform: Button 2010 Main Title - Next - Button Genre Element: Point-of-View: Theme: Storyline: Camera: Player Mode: Developer: - Button Publisher: - Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Sony Interactive Entertainment
Sony Interactive Entertainment Formerly Name: N/A Company Profile: Publisher Company Type:: Subsidiary Parent Company: Sony Corporation of America (2016) Headquarters: San Mateo, California, USA Founded: 1 April 2016 Founder: Sony Computer Entertainment Sony Network Entertainment International Fate: Active Sony Interactive Entertainment LLC (SIE) is a multinational video game and digital entertainment company owned by Sony . SIE primarily operates the PlayStation brand of video game consoles and products. In 1993, Sony and Sony Music Entertainment Japan jointly established Sony Computer Entertainment Inc. ( 株式会社ソニー・コンピュータエンタテインメント , SCE) in Tokyo. SCE released the video game console PlayStation in Japan the following year and subsequently in the United States and Europe the year after. In 2010, SCE underwent a corporate split and established Sony Network Entertainment International (SNEI) . SNEI provided gaming-related services through the PlayStation Network , including the sale of game titles and content on the PlayStation Store , as well as offering PlayStation Plus. On January 26, 2016, Sony announced the reorganization and integration of Sony Computer Entertainment and Sony Network Entertainment International , establishing a new company called Sony Interactive Entertainment LLC (SIE) on April 1, 2016, under the umbrella of Sony Corporation of America . Unlike the former SCE , SIE is headquartered in San Mateo, California, and oversees the entire PlayStation brand, regional subsidiaries, and content business. SIE 's Japanese branch, Sony Interactive Entertainment Inc , was established as a direct subsidiary of Sony Corporation . On March 24, 2016, Sony announced the establishment of ForwardWorks , a new studio dedicated to producing "full-fledged" games based on Sony intellectual properties for mobile platforms such as smartphones; it would later develop Disgaea RPG and is currently supporting Everybody's Golf on Android and iOS. ForwardWorks was later moved to another division within Sony becoming a subsidiary to Sony Music and therefore no longer a unit within Sony Interactive Entertainment Read more about Sony Interactive Entertainment > Wikipedia contributors. "Sony Interactive Entertainment." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 14 Jan. 2024. Company Structure Divisions: PlayStation Studios PlayStation Mobile PlayStation PC Subsidiaries: Audeze Audiokinetic Bungie Evolution Championship Series Gaikai iSize PlayStation Productions Rpeat.gg SN Systems Main headquarters around the world: Sony Interactive Entertainment LLC (San Mateo, California) — the global and regional headquarters for North America and Latin America (except Cuba and the Caribbean countries) Sony Interactive Entertainment Europe Limited (London, England) — controls operations in Europe, South Africa, Middle East, India, Turkey, Australia and New Zealand (except Russia, Egypt, Belarus and Baltic countries) Sony Interactive Entertainment Inc. and Sony Interactive Entertainment Japan Asia (Minato, Tokyo, Japan) — controls operations in Japan and was also formerly the regional headquarters for Sony Computer Entertainment Inc. Sony Interactive Entertainment Korea (Seoul, South Korea) — controls South Korean operations Sony Interactive Entertainment Singapore (Singapore) — controls Southeast Asia operations Sony Interactive Entertainment Taiwan (Taipei, Taiwan) — controls Taiwanese operations Sony Interactive Entertainment Shanghai (Shanghai, China) — controls operations in mainland China Sony Interactive Entertainment Hong Kong (Hong Kong) — controls operations around Hong Kong and Macau SIE also has smaller offices and distribution centers in Los Angeles, Hollywood and San Diego, California; Toronto, Ontario; Melbourne, Australia; Seoul, South Korea; Singapore; Shanghai, China and Liverpool, England. Key People: Hiroki Totoki (chairman) Jim Ryan (president, chief executive officer) List of chief executive officers:: Ken Kutaragi (1993-2007) Kaz Hirai (2007-2011) Andrew House (2011-2017) John Kodera (2017-2019) Jim Ryan (2019-present) Divisions: PlayStation Studios PlayStation Mobile PlayStation PC Subsidiaries: Audeze Audiokinetic Bungie Evolution Championship Series Gaikai iSize PlayStation Productions Rpeat.gg SN Systems Games Published by SIE
- Dragon Ball Z: Sparking! Meteor
Dragon Ball Z: Sparking! Meteor Previous Release Date: Game Version: Platform: Button 2007, October 4 Main Title - Next - Button Genre Element: Point-of-View: Theme: Superhero Storyline: Camera: Player Mode: Developer: Spike Button Publisher: Bandai Namco Games Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- SpongeBob SquarePants: Underpants Slam | Game House Atreides
SpongeBob SquarePants: Underpants Slam Personal Rating: Previous Release Date: Game Version: Platform: Button 2007, December 26 Main Title - Next Action Game Button Genre Element: Point-of-View: Theme: Cartoon Comedy Storyline: Camera: Player Mode: Developer: Blitz Arcade Button Publisher: THQ, THQ Nordic Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- PlayStation Studios
PlayStation Studios Formerly Name: SCE Worldwide Studios (2005-2016) SIE Worldwide Studios (2016-2020) Company Profile: Developer Company Type:: Division Parent Company: Sony Interactive Entertainment Headquarters: San Mateo, California, USA Founded: 14 September 2005 Founder: N/A Fate: Active PlayStation Studios (formerly SCE Worldwide Studios and SIE Worldwide Studios ) is a division of Sony Interactive Entertainment (SIE) that oversees the video game development at the studios owned by SIE . The division was established as SCE Worldwide Studios in September 2005 and rebranded as PlayStation Studios in 2020. On September 14, 2005, Sony Computer Entertainment (SCE) , the video game arm of Sony, announced the formation of SCE Worldwide Studios , combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president. Shuhei Yoshida succeeded him in May 2008. When Yoshida moved to lead the indie game development of SIE , Hermen Hulst, previously of SIE 's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019. The studios productions are generally supported by the Visual Arts Services Group , founded in 2007 in San Diego. SIE announced the rebranding of the division to PlayStation Studios in May 2020 as part of the introduction of the PlayStation 5 , which was released later that year. PlayStation Studios serves as the publishing brand for Sony 's first-party development studios, as well as for games developed by studios brought in by Sony in work-for-hire situations. On April 20, 2023 SIE acquired Firewalk Studios under its PlayStation Studios label, as game developer of an upcoming live-service for PlayStation 5 and PC. Wikipedia contributors. "PlayStation Studios." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 20 Jan. 2024. Company Structure Bend Studio Founded: 1993 Acquired: 2000 Fate: Developer of the Syphon Filter series and Days Gone Bigbig Studios Founded: 2001 Acquired: 2007 Fate: Closed 2012 Bluepoint Games Founded: 2006 Acquired: 2021 Fate: The studio specializes in video game remasters and remakes , such as Uncharted: The Nathan Drake Collection , Shadow of the Colossus and Demon's Souls Evolution Studios Founded: 1999 Acquired: 2007 Fate: Closed 2016 Fabrik Games Founded: 2014 Acquired: 2021 Fate: Support studio of Firesprite Firesprite Founded: 2012 Acquired: 2021 Fate: Developer of virtual reality titles for PlayStation VR and titles outside of PlayStation Studios 's main offerings Firewalk Studios Founded: 2018 Acquired: 2023 Fate: Developer of Concord Guerrilla Games Founded: 2000 Acquired: 2005 Fate: Developer of the Killzone , and Horizon series Guerrilla Cambridge Founded: 1997 Acquired: N/A Fate: Closed 2017 Haven Studios Founded: 2021 Acquired: 2022 Fate: Developer of Fairgame$ Housemarque Founded: 1995 Acquired: 2021 Fate: Developer of Super Stardust HD , Resogun and Returnal Incognito Entertainment Founded: 1999 Acquired: 2002 Fate: Closed 2009 Insomniac Games Founded: 1994 Acquired: 2019 Fate: Developer of the Ratchet & Clank , Resistance , and Marvel's Spider-Man series Japan Studio Founded: 1993 Acquired: N/A Fate: Reorganized within SIE , primarily to Team Asobi 2021 London Studio Founded: 2002 Acquired: N/A Fate: Developer of the SingStar series , EyePet and virtual reality titles such as PlayStation VR Worlds and Blood & Truth Manchester Studio Founded: 2015 Acquired: N/A Fate: Closed 2020 Media Molecule Founded: 2006 Acquired: 2010 Fate: Developer of LittleBigPlanet series and Dreams Naughty Dog Founded: 1984 Acquired: 2001 Fate: Developer of Jak and Daxter series , Uncharted series and The Last of Us series Neon Koi Founded: 2020 Acquired: 2022 Fate: Mobile video game developer, part of PlayStation Studios Mobile Nixxes Software Founded: 1999 Acquired: 2021 Fate: Support studio known for porting games to Microsoft Windows, development support and game optimization Pixelopus Founded: 2014 Acquired: N/A Fate: Closed 2023 Polyphony Digital Founded: 1998 Acquired: N/A Fate: Developer of Gran Turismo series San Diego Studio Founded: 2001 Acquired: N/A Fate: Developer of the MLB: The Show series for multiple platforms San Mateo Studio Founded: 1998 Acquired: N/A Fate: Support studio for second-party developers Santa Monica Studio Founded: 1999 Acquired: N/A Fate: Developer of God of War series Studio Liverpool Founded: 1984 Acquired: 1993 Fate: Closed 2012 Sucker Punch Productions Founded: 1997 Acquired: 2011 Fate: Developer of Sly Cooper series , Infamous series , and Ghost of Tsushima Team Asobi Founded: 2021 Acquired: N/A Fate: Developer of The Playroom , Astro Bot Rescue Mission and Astro's Playroom Valkyrie Entertainment Founded: 2002 Acquired: 2021 Fate: Support studio for various franchises such as Infamous , God of War and Twisted Metal XDev Founded: 2000 Acquired: N/A Fate: Works with external developers with third-party projects, such as Until Dawn and Detroit: Become Human Zipper Interactive Founded: 1995 Acquired: 2006 Fate: Closed 2012 Key People: Hermen Hulst (president)
- Dragon Ball Kai: Saiyan Invasion
Dragon Ball Kai: Saiyan Invasion Previous Release Date: Game Version: Platform: Button 2009, April 29 Main Title - Next Role-playing Game Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: Single-player Developer: Monolith Soft Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Dragon Ball Z: Ultimate Battle 22
Dragon Ball Z: Ultimate Battle 22 Previous Release Date: Game Version: Platform: Button 1995, July 28 Main Title - Next Fighting Game Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: Single-player, Multiplayer Developer: Tose Button Publisher: Bandai (JP/EU), Infogrames (NA) Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Blood & Magic
Blood & Magic Previous Release Date: Game Version: Platform: Button 1996, November 26 Main Title - Next Real-time Strategy Button Genre Element: Point-of-View: Top-down Camera: Player Mode: Single-player, Multiplayer Storyline: Fantasy Developer: Tachyon Studios Button Publisher: Interplay Productions Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Xbox Game Studios
Xbox Game Studios Formerly Name: Microsoft Games (2000-2001) Microsoft Game Studios ( 2001-2011) Microsoft Studios (2011-2019) Company Profile: Publisher Company Type:: Division Parent Company: Microsoft Gaming Headquarters: Redmond, Washington, US Founded: March 2000 Founder: N/A Fate: Active Xbox Game Studios (previously known as Microsoft Studios , Microsoft Game Studios , and Microsoft Games ) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows . It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, other desktop operating systems, Windows Mobile and other mobile platforms, and web-based portals. Xbox Game Studios , alongside ZeniMax Media and Activision Blizzard , are part of the Microsoft Gaming division led by Phil Spencer, who is chief executive officer of the division. The studio rebranded itself on February 5, 2019, as Xbox Game Studios , as to reflect Microsoft 's intent to use the Xbox brand to support gaming across all the devices it supports. At E3 2019, Xbox Game Studios announced it had acquired Double Fine , and established a new internal studio dedicated to Age of Empires headed by Shannon Loftis, bringing their total studio count to fifteen. This studio, later named World's Edge , does not directly develop any games, but oversees efforts from external studios, such as Relic Entertainment , Forgotten Empires and Tantalus Media , to assure the series is being developed in the right direction, according to creative director Adam Isgreen. Booty has stated that with studios like Obsidian , Ninja Theory , and Double Fine , which have traditionally supported multiplatform games, they will determine if it makes sense for their future products to be treated as Microsoft -exclusive content for Xbox and Windows computers, or to allow these to be published across multiple platforms. That decision will be based on a "network effect", whether having these games on other platforms will better support the franchise and thus worthwhile for Microsoft to help dedicate resources towards it, such as they had with Minecraft . Xbox Game Studios has allowed some of the content developed by its studios or that was previously published exclusively for the Xbox and Windows systems to be released on Nintendo systems, notably the Nintendo Switch versions of Cuphead from Studio MDHR and Ori and the Blind Forest from Moon Studios , and allowing for the titular characters from Rare 's Banjo-Kazooie into Super Smash Bros. Ultimate . However, the division stated that these releases were generally "existing commitments to other platforms" that they allowed studios to honor, but they otherwise have "no plans to further expand our exclusive first party games to other consoles." Near the end of 2019, with the combined fifteen studios now under Xbox Game Studios , Booty stated that they now had more games than ever to handle, and were likely not going to acquire any additional studios in the near future, stating "we've been shifting our focus inside Xbox Game Studios from acquisition and growth, to a phase of execution and delivery". Additionally, as Microsoft started promotion of its fourth-generation of Xbox , including the Xbox Series X , Booty stated that titles developed by Xbox Game Studios in year or two following its release will not be exclusively for the new generation of consoles, but instead will support both Xbox One and the new console, with some games receiving enhanced performance when played on the new console lineup. Booty said that with the large number of studios they had recently acquired, as well as ongoing external partnerships and their Xbox Game Pass service, the Studios are able to support a "breadth of offerings in the portfolio" designed to attract a large number of players. Further, in an interview in November 2020, Phil Spencer said during an interview regarding the future of the Xbox brand that he intends to put more focus on outputting RPGs, which had to that point been underserved. Wikipedia contributors. "Xbox Game Studios." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 25 Jan. 2024. Company Structure Subsidiaries: Active : 343 Industries (2007) The Coalition (2010) Compulsion Games (2018) Double Fine (2019) The Initiative (2018) inXile Entertainment (2018) Mojang Studios (2014) Ninja Theory (2018) Obsidian Entertainment (2018) Playground Games (2018) Rare (2002) Turn 10 Studios (2001) Undead Labs (2018) World's Edge (2019) Xbox Game Studios Publishing (2000) Sold : Indie Games (2004) WingNut Interactive Spun off : Bungie (2007) Twisted Pixel Games (2015) Lift London (2019) Closed : Aces Game Studios BigPark Carbonated Games Digital Anvil Ensemble Studios FASA Studio Good Science Studio Hired Gun Lionhead Studios Microsoft Studios Japan Microsoft Studios Victoria Press Play Team Dakota Xbox Entertainment Studios Xbox Live Productions Key People: Alan Hartman (head of Xbox Game Studios) Games Published by Xbox Game Studios
- Dragon Ball Heroes
Dragon Ball Heroes Previous Release Date: Game Version: Platform: Button 2010, November 11 Main Title - Next Digital Collectible Card Game Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: Single-player Developer: Dimps Button Publisher: Bandai Namco Entertainment Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- PRIVACY POLICY | Game House Atreides
privacy policy GAME HOUSE ATREIDES Privacy Policy Last Update : 09.12.2023 Welcome to Game House Atreides ("we," "our," or "us"). We are committed to protecting your privacy and providing a safe online experience for all of our users. This Privacy Policy outlines the information we may collect and how we use, disclose, and safeguard that information. By accessing or using our website, [gha.com], or any related mobile applications, you agree to the terms and conditions of this Privacy Policy. Information We Collect: 1. Per s onal Information : We may collect pers onal information such as your name, address, email address, and phone number when you make a purchase or create an account. 2. Payment Information : When you make a purchase, we collect payment information, including credit card details, to process transactions securely. 3. Account Information : If you create an account with us, we collect and store your account preferences, order history, and other information to enhance your shopping experience. 4. Device and Usage Information : We may collect information about the devices you use to access our website or services, as well as your usage patterns, to improve our products and services. How We Use Your Information: 1. Order Processing: We use your personal information to process and fulfill your orders, including shipping and billing. 2. Communication: We may use your contact information to send you order updates, promotional offers, and other relevant communications. You can opt-out of marketing communications at any time. 3. Security: We implement security measures to protect your personal and payment information from unauthorized access. Sharing Your Information: 1. Service Providers: We may share your information with third-party service providers who help us operate our business, such as payment processors and shipping companies. 2. Legal Compliance: We may disclose your information to comply with applicable laws, regulations, or legal processes. Your Choices: 1. Opt-Out: You can opt-out of receiving marketing communications by following the instructions provided in our communications or by contacting us directly. 2. Access and Update: You can access and update your account information by logging into your account on our website. Changes to This Privacy Policy: We may update this Privacy Policy from time to time. Any changes will be posted on this page, and the effective date will be updated accordingly. Contact Us If y ou have any questions or concerns about this Privacy Policy, please contact us at atreidesgameshouse@gmail.com .
- HandyGames
HandyGames Formerly Name: N/A Company Profile: Developer & Publisher Company Type:: Subsidiary Parent Company: THQ Nordic (2018) Headquarters: Giebelstadt, Germany Founded: 25 April 2000 Founder: Christopher Kassulke, Markus Kassulke, Udo Bausewein Fate: Active The company was founded in 2000 by brothers Christopher and Markus Kassulke along with Udo Bausewein. In 2006, HandyGames released its first free, ad-funded game and began the gradual transition to a largely ad-funded business model. Since 2010, all new HandyGames mobile titles are either free or freemium. In 2012, HandyGames expanded onto other platforms like PC or Smart TVs. HandyGames was one of the first companies to launch games for wearable technology in 2014. The games are compatible with Android Wear devices, including the Moto 360 by Motorola, the Huawei Watch, the Sony SmartWatch and the LG G Watch. The company began developing VR games 2015 and released titles like "Hidden Temple – VR Adventure". They can be played in 360° mode or in VR using one of the supported head-mounted displays like Oculus Rift, Samsung Gear VR, or Google Cardboard. Simultaneously, HandyGames began developing games for the Eighth generation of video game consoles like the PlayStation 4, Xbox One or later the Nintendo Switch. On 9 July 2018, THQ Nordic announced that it had acquired HandyGames and all of its intellectual property. In May 2021, Embracer Group announced the acquisition of Massive Miniteam by HandyGames , which will be fully integrated within the HandyGames organization, under the operative group THQ Nordic. Wikipedia contributors. "HandyGames." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 23 Jan. 2024. Company Structure Subsidiaries: Massive Miniteam Games Developed and Published by HandyGames
- Gungrave VR | Game House Atreides
Gungrave VR Personal Rating: Previous Release Date: Game Version: Platform: 2017 Main Title - Next - Button Genre Element: - Pont-of-View: - Camera: - Player Mode: - Storyline: - Theme: - Developer: Blueside, Studio IGGYMOB Button Publisher: - Button Game Engine: - Button Maximum Resolution: - Native Display Ratio: - Recommended PC Configuration: CPU: - RAM: - GPU: - HDD: - OS: - DirectX: - Media Support: - Previous Next
- One Piece: Going Baseball
One Piece: Going Baseball Previous Release Date: Game Version: Platform: Button 2004, March 11 Main Title - Next - Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: Player Mode: Developer: Now Production Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next




