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  • Video Games | video games 2024 news shop

    Log In GAME WORLD EVENTS ABOUT US CONTACT More video game news 2023 > October November December 2024 > January February March April May June July August September CLOSE CALENDAR 2023-2024 MOST ANTICIPATED GAMES Most Anticipated Games Series New Entries My Little Pony: A Zephyr Heights Mystery 17 MAY PS4, PS5, XBO, XSX, NS Homeworld 3 13 MAY Win Rainbow Cotton 9 MAY PS4, PS5, XBO, NS, Win Sonic Mania Plus 7 MAY And, iOS Endless Ocean Luminous 2 MAY NS TopSpin 2K25 26 APR PS4, PS5, XBO, XSX, Win SaGa: Emerald Beyond 25 APR PS4, PS5, NS, Win, And, iOS Megaton Musashi: Wired 25 APR PS4, PS5, NS, Win Demon Slayer: Kimetsu no Yaiba – Sweep the Board! 25 / 26 APR NS (JP / WW) Assault Suit Leynos 2 Saturn Tribute 25 APR PS4, XBO, NS, Win Hammerwatch 2 23 APR PS4, XSX Freedom Planet 2 4 APR PS4, PS5, XBO, XSX, NS Radirgy 2 28 MAR PS4, PS5, NS South Park: Snow Day! 26 MAR PS5, XSX, NS, Win Grandia HD Collection 26 MAR PS4, XBO Dragon's Dogma II 22 MAR PS5, XSX, Win Alone in the Dark 21 MAR PS5, XSX, Win MLB: The Show 24 19 MAR PS4, PS5, XBO, XSX, NS Macross Shooting Insight 14 MAR PS4, PS5, NS, Win (JP) Llamasoft: The Jeff Minter Story 13 MAR PS4, PS5, XBO, XSX, NS, Win WWE 2K24 8 MAR PS4, PS5, XBO, XSX, Win Fitness Boxing feat. Hatsune Miku: Isshoni Exercise 7 MAR NS (JP) The Outlast Trials 5 MAR PS4, PS5, XBO, XSX, Win Ufouria: The Saga 2 1 MAR PS5, XSX, NS, Win Riviera: The Promised Land - Remaster 29 FEB NS (JP) SERIES NEW ENTRIES Morbid: The Lords of Ire 17 MAY PS5, XBO, XSX, NS, Win INDIKA 17 MAY PS5, XSX Histera 16 MAY Win ROBOBEAT 16 MAY Win Lorelei and the Laser Eyes 16 MAY NS, Win Ghost of Tsushima: Director’s Cut 16 MAY Win Baladins 15 MAY Win Biomutant 14 NAY NS Braid Anniversary Edition 14 MAY PS4, PS5, XBO, XSX, NS, Win, And, iOS Little Kitty, Big City 9 MAY XBO, XSX, NS, Win Crow Country 9 MAY PS4, PS5, Win Gift 9 MAY PS5, XSX, NS, Win Animal Well 9 MAY PS5, NS, Win V Rising 8 MAY Win INDIKA 8 MAY PS5, XSX, Win Touhou Mystia's Izakaya 2 MAY NS Sclash 2 MAY PS4, PS5, XBO, XSX, NS Sea of Thieves 30 APR PS5 Braid Anniversary Edition 30 APR PS4, PS5, XBO, XSX, NS, Win, And, iOS El Shaddai: Ascension of the Metatron HD Remaster 28 APR NS Sand Land 26 APR PS4, PS5, XSX, Win Manor Lords 26 APR Win Another Crab's Treasure 25 APR PS5, XSX, NS, Win Tales of Kenzera: ZAU 23 APR PS5, XSX, NS, Win Lunar Lander Beyond 23 APR PS5, XSX, NS, Win Upcoming Games System Shock 21 MAY PS4, PS5, XBO, XSX World of Goo 2 23 MAY NS, Win F1 24 31 MAY PS4, PS5, XBO, XSX, Win Destiny 2: The Final Shape 4 JUN PS4, PS5, XBO, XSX, Win Monster Hunter Stories 14 JUN PS4, NS, Win Monster Hunter Stories 2: Wings of Ruin 14 JUN PS4 Mushoku Tensei: Jobless Reincarnation – Quest of Memories 20 JUN PS4, PS5, NS, Win Super Monkey Ball Banana Rumble 25 JUN NS Luigi's Mansion 2 HD 27 JUN NS Spy × Anya: Operation Memories 27 / 28 JUN PS4, PS5 (JP) / PS4, PS5, NS (WW) Tsukihime: A Piece of Blue Glass Moon 27 JUN PS4, NS (WW) The Legend of Heroes: Trails Through Daybreak 5 JUL PS4, PS5, NS, Win (WW) Ace Combat 7: Skies Unknown Deluxe Edition 11 JUL NS Disgaea 7 Complete 25 JUL PS4, PS5, NS (JP) Earth Defense Force 6 25 JUL PS4, PS5, Win (JP) Frostpunk 2 25 JUL Win Dokapon Ikari no Tekken 1 AUG NS (JP) Revue Starlight: El Dorado 8 AUG NS, Win SteamWorld Heist II 8 AUG PS4, PS5, XBO, XSX, NS, Win Prison Architect 2 3 SEP PS5, XSX, Win S.T.A.L.K.E.R. 2: Heart of Chornobyl 5 SEP XSX, Win Funko Fusion 13 SEP PS4, PS5, XBO, XSX, NS, Win Earth Defense Force: World Brothers 2 26 SEP PS4, PS5, NS (WW) System Shock 21 MAY PS4, PS5, XBO, XSX World of Goo 2 23 MAY NS, Win F1 24 31 MAY PS4, PS5, XBO, XSX, Win Destiny 2: The Final Shape 4 JUN PS4, PS5, XBO, XSX, Win Monster Hunter Stories 14 JUN PS4, NS, Win Monster Hunter Stories 2: Wings of Ruin 14 JUN PS4 Mushoku Tensei: Jobless Reincarnation – Quest of Memories 20 JUN PS4, PS5, NS, Win Super Monkey Ball Banana Rumble 25 JUN NS Luigi's Mansion 2 HD 27 JUN NS Spy × Anya: Operation Memories 27 / 28 JUN PS4, PS5 (JP) / PS4, PS5, NS (WW) Tsukihime: A Piece of Blue Glass Moon 27 JUN PS4, NS (WW) The Legend of Heroes: Trails Through Daybreak 5 JUL PS4, PS5, NS, Win (WW) Ace Combat 7: Skies Unknown Deluxe Edition 11 JUL NS Disgaea 7 Complete 25 JUL PS4, PS5, NS (JP) Earth Defense Force 6 25 JUL PS4, PS5, Win (JP) Frostpunk 2 25 JUL Win Dokapon Ikari no Tekken 1 AUG NS (JP) Revue Starlight: El Dorado 8 AUG NS, Win SteamWorld Heist II 8 AUG PS4, PS5, XBO, XSX, NS, Win Prison Architect 2 3 SEP PS5, XSX, Win S.T.A.L.K.E.R. 2: Heart of Chornobyl 5 SEP XSX, Win Funko Fusion 13 SEP PS4, PS5, XBO, XSX, NS, Win Earth Defense Force: World Brothers 2 26 SEP PS4, PS5, NS (WW) 2022 Awards Winners 2022 AWARDS WINNERS New Titles UPCOMING GAMES NEW TITLES 2023 AWARDS WINNERS BACK TO TOP game world events Game Developerss Conference 18-22 March San Francisco, USA conference, expo, video game awards The Game Developers Conference (GDC) is an annual conference for video game developers. ​ view more Evolution Championship Series 26-28 July Las Vegas, Nevada, USA fighting game tournament Evolution Championship Series, commonly known as Evo, is an American annual esports event that focuses exclusively on fighting games. view more Gamescom 21-25 August Köln, Germany video game exhibition Gamescom is a trade fair for video games held annually at the Koelnmesse in Köln, Germany and is used by many video game developers to exhibit their products. view more BlizzCon TBA Anaheim, USA convention ​ BlizzCon is an annual game convention held by Blizzard Entertainment to promote its major franchises. ​ view more Evo Japan 27-29 April Tokyo, Japan fighting game tournament Evo Japan is a spin-off of the American annual esports event, Evolution Championship Series. ​ view more QuakeCon TBA ​ convention, LAN party, competitive tournament QuakeCon is a yearly convention held by ZeniMax Media to celebrate and promote the major franchises of id Software and other studios owned by ZeniMax. view more Nintendo Live TBA Seattle, USA convention ​ Nintendo Live 2023 will be held in Seattle in September with “fun gameplay, live stage performances, exciting gaming tournaments, memorable photo ops, and more.” view more The Game Awards 12 December Los Angeles, USA video game awards The Game Awards is an annual awards ceremony honoring achievements in the video game industry. ​ view more Summer Game Fest 7 June Los Angeles, USA video game live stream events Summer Game Fest is a live video game event organized and hosted by game journalist Geoff Keighley. ​ view more Pokémon World Championships TBA Honolulu, Hawaii, USA esport tournament ​ Pokémon World Championships is an invite-only esports event organized by Play! Pokémon. It is held annually in August and features games from the Pokémon series. view more Tokyo Game Show 26-29 September Chiba, Japan convention, game trade fair Tokyo Game Show is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. ​ view more 2023 GAME AWARDS NOMINEES & WINNERS Category Winner Nominee Nominee Nominee Nominee Nominee BEST ACTION /ADVENTURE The Legend of Zelda: Tears of the Kingdom Marvel's Spider-Man 2 Resident Evil 4 Star Wars Jedi: Survivor Alan Wake II - BEST ACTION GAME Armored Core VI: Fires of Rubicon Dead Island 2 Ghostrunner 2 Hi-Fi Rush Remnant 2 - BEST ADAPTATION The Last of Us Gran Turismo Castlevania: Nocturne The Super Mario Bros. Movie Twisted Metal - BEST ANTICIPATED GAME Final Fantasy VII Rebirth Hades II Like a Dragon: Infinite Wealth Star Wars Outlaws Tekken 8 - BEST ART DIRECTION Alan Wake II Hi-Fi Rush Lies of P Super Mario Bros. Wonder The Legend of Zelda: Tears of the Kingdom - BEST AUDIO DESIGN Hi-Fi Rush Dead Space Alan Wake II Marvel's Spider-Man 2 Resident Evil 4 - BEST COMMUNITY SUPPORT Baldur's Gate III Cyberpunk 2077 Destiny 2 Final Fantasy XIV No Man's Sky - BEST DEBUT INDIE GAME Cocoon Dredge Pizza Tower Venba Viewfinder - BEST ESPORTS ATHLETE Lee "Faker" Sang-Hyeok Mathieu "Zywoo" Herbaut Max "Demon1" Mazanov Paco "Hydra" Rusiewiez Park "Ruler" Jae-Hyuk Phillip "Imperialhal" Dosen BEST ESPORTS COACH Christine "Potter" Chi Danny "Zonic" Sorensen Jordan "Gunba" Graham Remy "Xtqzzz" Quoniam Yoon "Homme" Sung-Young - BEST ESPORTS EVENT 2023 League of Legends World Championship Blast.Tv Paris Major 2023 EVO 2023 The International DOTA 2 Championships 2023 Valorant Champions 2023 - BEST ESPORTS GAME Valorant DOTA 2 League of Legends PUBG Mobile Counter-Strike 2 - BEST ESPORTS TEAM JD Gaming Fnatic Gaimin Gladiators Evil Geniuses Team Vitality - BEST FAMILY Super Mario Bros. Wonder Party Animals Pikmin 4 Sonic Superstars Disney Illusion Island - BEST FIGHTING Street Fighter 6 Mortal Kombat 1 Nickelodeon All-Star Brawl 2 Pocket Bravery God of Rock - BEST GAME DIRECTION Alan Wake II Baldur's Gate III Marvel's Spider-Man 2 Super Mario Bros. Wonder The Legend of Zelda: Tears of the Kingdom - BEST INDEPENDENT GAME Sea of Stars Dave the Diver Dredge Cocoon Viewfinder - BEST MOBILE GAME Honkai: Star Rail Hello Kitty Island Adventure Final Fantasy VII: Ever Crisis Monster Hunter Now Terra Nil - BEST MULTIPLAYER Baldur's Gate III Diablo IV Party Animals Street Fighter 6 Super Mario Bros. Wonder - BEST NARRATIVE Alan Wake II Baldur's Gate III Cuberpunk 2077: Phantom Liberty Final Fantasy XVI Marvel's Spider-Man 2 - BEST ONGOING Cyberpunk 2077 Apex Legends Final Fantasy XIV Fortnite Genshin Impact - BEST PERFORMANCE Neil Newbon Cameron Monaghan Idris Elba Melanie Liburd Ben Starr Yuri Lowenthal BEST RPG Baldur's Gate III Final Fantasy XVI Lies of P Sea of Stars Starfield - BEST SCORE AND MUSIC Final Fantasy XVI Baldur's Gate III Alan Wake II Hi-Fi Rush The Legend of Zelda: Tears of the Kingdom - BEST SIM/STRATEGY Pikmin 4 Cities: Skylines II Company of Heroes 3 Fire Emblem Engage Advance Wars 1+2: Re-Boot Camp - BEST SPORTS/RACING Forza Motorsport F1 23 EA Sports FC 24 Hot Wheels Unleashed 2: Turbocharged The Crew Motorfest - BEST VR/AR Resident Evil Village Horizon: Call of the Mountain Humanity Gran Turismo 7 Synapse - CONTENT CREATOR OF THE GAME Ironmouse Peoplemakegames Quackity Spreen Sypherpk - GAME OF THE YEAR Baldur's Gate III Alan Wake II Marvel's Spider-Man 2 Resident Evil 4 Super Mario Bros. Wonder The Legend of Zelda: Tears of the Kingdom GAMES FOR IMPACT Tchia Chants of Sennaar Goodbye Volcano High A Space for the Unbound Terra Nil Venba INNOVATION IN ACCESSIBILITY Forza Motorsport Diablo IV Hi-Fi Rush Marvel's Spider-Man 2 Mortal Kombat 1 Street Fighter 6 2024 DEVELOPERS & PUBLISHERS 25 January: Microsoft Gaming laid off 1,900 staff, and the President of Blizzard Entertainment , Mike Ybarra, left the company. 29 January: On January 29, 2024, Johanna Faries, the former general manager of the Call of Duty series, was named Blizzard Entertainment 's new president, taking office on February 5. 29 February: Toys for Bob splits from Activision and becomes independent. 2024 ONLINE SERVICES 8 April: Nintendo is set to discontinue the online services for Nintendo 3DS and Wii U software. BACK TO TOP ABOUT US Get to Know Us This is a paragraph about your business. Let your visitors know who you are, what you do and what your website is all about. Double click on the text box to edit the text and add all the information you want to share. BACK TO TOP CONTACT Contact info@mysite.com 123-456-7890 Address 500 Terry Francine St., San Francisco, CA 94158 Opening Hours Mon - Fri: 8:00 am – 8:00 pm Saturday: 9:00 am – 7:00 pm ​Sunday: 9:00 am – 9:00 pm Last Name First Name Email Message Send

  • Nintendo

    Nintendo Formerly Name: Nintendo Koppai (1889) Yamauchi Nintendo ( 1889-1933) Yamauchi Nintendo & Co (1933-1947) Marufuku Co, Ltd (1947-1951) Nintendo Playing Card Co, Ltd (1951-1963) Company Profile: Developer and Publisher Company Type:: Private Company (1889-1933) Public Company (1933) Parent Company: N/A Headquarters: Shimogyō-ku, Kyoto, Japan (1889-1959) Higashiyama-ku, Kyoto, Japan (1959-2000) Minami-ku, Kyoto, Japan (2000) Founded: 23 September 1889 Founder: Fusajiro Yamauchi Fate: Active Nintendo Co., Ltd. ( 任天堂株式会社, Nintendō Kabushiki Gaisha ) is a Japanese multinational video game company headquartered in Kyoto, Japan . It develops, publishes and releases both video games and video game consoles . Nintendo was founded as Nintendo Koppai on 23 September 1889 by craftsman Fusajiro Yamauchi in Shimogyō-ku, Kyoto , Japan, as an unincorporated establishment, to produce and distribute Japanese playing cards , or karuta ( かるた , from Portuguese carta , 'card') , most notably hanafuda ( 花札 , 'flower cards') . The name "Nintendo" is commonly assumed to mean "leave luck to heaven", but the assumption lacks historical validation; it can alternatively be translated as "the temple of free hanafuda ". Hanafuda cards had become popular after Japan banned most forms of gambling in 1882, though tolerated hanafuda. Sales of hanafuda cards were popular with the yakuza -ran gaming parlors in Kyoto. Other card manufacturers had opted to leave the market not wanting to be associated with criminal ties, but Yamauchi persisted without such fears to become the primary producer of hanafuda within a few years. Japanese culture stipulated that for Nintendo to continue as a family business after Yamauchi's retirement, Yamauchi had to adopt his son-in-law so that he could take over the business. As a result, Sekiryo Kaneda adopted the Yamauchi surname in 1907 and headed the business in 1929. By that time, Nintendo was the largest playing card business in Japan. In 1933, Sekiryo Kaneda established the company as a general partnership named Yamauchi Nintendo & Co., Ltd. investing in the construction of a new corporate headquarters located next to the original building, near the Toba-kaidō train station . Because Sekiryo's marriage to Yamauchi's daughter produced no male heirs, he planned to adopt his son-in-law Shikanojo Inaba, an artist in the company's employ and the father of his grandson Hiroshi , born in 1927. However, Inaba abandoned his family and the company, so Hiroshi was made Sekiryo's eventual successor. In 1947, Sekiryo founded the distribution company Marufuku Co., Ltd. responsible for Nintend o's sales and marketing operations, which would eventually go on to become the present-day Nintendo Co., Ltd. , in Higashikawara-cho, Imagumano, Higashiyama-ku, Kyoto . In 1950, due to Sekiryo's deteriorating health, Hiroshi Yamauchi assumed the presidency and headed manufacturing operations. His first actions involved several important changes in the operation of the company: in 1951, he changed the company name to Nintendo Playing Card Co., Ltd. and in the following year, he centralized the manufacturing facilities dispersed in Kyoto, which led to the expansion of the offices in Kamitakamatsu-cho, Fukuine, Higashiyama-ku, Kyoto. In 1953, Nintendo became the first company to succeed in mass-producing plastic playing cards in Japan. In 1959, Nintendo moved its headquarters to Kamitakamatsu-cho, Fukuine, Higashiyama-ku, Kyoto. The company entered into a partnership with The Walt Disney Company to incorporate its characters into playing cards, which opened it up to the children's market and resulted in a boost to Nintendo 's playing card business. Nintendo automated the production of Japanese playing cards using backing paper, and also developed distribution system that allowed it to offer its products in toy stores. By 1961, the company had established a Tokyo branch in Chiyoda, Tokyo , and sold more than 1.5 million card packs, holding a high market share , for which it relied on televised advertising campaigns. In 1962, Nintendo became a public company by listing stock on the second section of the Osaka Securities Exchange and on the Kyoto Stock Exchange. In the following year, the company adopted its current name, Nintendo & Co., Ltd. and started manufacturing games in addition to playing cards. In 1964, Nintendo earned ¥150 million. Although the company was experiencing a period of economic prosperity, the Disney cards and derived products made it dependent on the children's market. The situation was exacerbated by the falling sales of its adult-oriented playing cards caused by Japanese society gravitating toward other hobbies such as pachinko , bowling , and nightly outings. When Disney card sales began to decline, Nintendo realized that it had no real alternative to alleviate the situation. In 1965, Nintendo hired Gunpei Yokoi to maintain the assembly-line machines used to manufacture its playing cards. Yamauchi's experience with the previous initiatives led him to increase Nintendo 's investment in a research and development department in 1969, directed by Hiroshi Imanishi, a long-time employee of the company. Yokoi was moved to the newly created department and was responsible for coordinating various projects. Yokoi's experience in manufacturing electronic devices led Yamauchi to put him in charge of the company's games department, and his products would be mass-produced. During this period, Nintendo built a new production plant in Uji , just outside of Kyoto, and distributed classic tabletop games such as chess , shogi , go , and mahjong , and other foreign games under the Nippon Game brand. The company's restructuring preserved a couple of areas dedicated to playing card manufacturing. The year 1970 represented a watershed moment in Nintendo 's history as it released Japan's first electronic toy—the Beam Gun , an optoelectronic pistol designed by Masayuki Uemura . In total, more than a million units were sold. Nintendo partnered with Magnavox to provide a light gun controller based on the Beam Gun design for the company's new home video game console, the Magnavox Odyssey , in 1971. Other popular toys released at the time include the Ultra Hand , the Ultra Machine , the Ultra Scope, and the Love Tester , all designed by Yokoi. More than 1.2 million units of Ultra Hand were sold in Japan. Yokoi, Uemura, and new employees such as Genyo Takeda , continued to develop innovative products for the company. The Laser Clay Shooting System was released in 1973 and managed to surpass bowling in popularity. In 1974, Nintendo released Wild Gunman , a skeet shooting arcade simulation consisting of a 16 mm image projector with a sensor that detects a beam from the player's light gun . Both the Laser Clay Shooting System and Wild Gunman were successfully exported to Europe and North America. However, Nintendo 's production speeds were still slow compared to rival companies such as Bandai and Tomy , and their prices were high, which led to the discontinuation of some of their light gun products. The subsidiary Nintendo Leisure System Co., Ltd., which developed these products, was closed as a result of the economic impact dealt by the 1973 oil crisis. Yamauchi, motivated by the successes of Atari and Magnavox with their video game consoles , acquired the Japanese distribution rights for the Magnavox Odyssey in 1974, and reached an agreement with Mitsubishi Electric to develop similar products between 1975 and 1978, including the first microprocessor for video games systems, the Color TV-Game series, and an arcade game inspired by Othello . During this period, Takeda developed the video game EVR Race , and Shigeru Miyamoto joined Yokoi's team with the responsibility of designing the casing for the Color TV-Game consoles. In 1978, Nintendo 's research and development department was split into two facilities, Nintendo Research & Development 1 and Nintendo Research & Development 2 , respectively managed by Yokoi and Uemura. Two key events in Nintendo 's history occurred in 1979: its American subsidiary was opened in New York City, and a new department focused on arcade game development was created. Nintendo entered the arcade video game market with Sheriff and Radar Scope , released in Japan in 1979 and 1980 respectively. Sheriff , also known as Bandido in some regions, marked the first original video game made by Nintendo , was published by Sega and developed by Genyo Takeda and Shigeru Miyamoto . While Radar Scope , rivaled Galaxian in Japanese arcades but failed to find an audience overseas and created a financial crisis for the company. To try to find a more successful game, they put Miyamoto in charge of their next arcade game design, leading to the release of Donkey Kong in 1981, one of the first platform video games that allowed the player character to jump. The character, Jumpman, would later become Mario and Nintendo 's official mascot . Mario was named after Mario Segale , the landlord of Nintendo 's offices in Tukwila, Washington . Donkey Kong was a financial success for Nintendo both in Japan and overseas. The first issue of Nintendo Power magazine, which had an annual circulation of 1.5 million copies in the United States, was published in 1988. In July 1989, Nintendo held the first Nintendo Space World trade show with the name Shoshinkai for the purpose of announcing and demonstrating upcoming Nintendo products. That year, the first World of Nintendo stores-within-a-store , which carried official Nintendo merchandise, were opened in the United States. In March 1990, the first Nintendo World Championship was held, with participants from 29 American cities competing for the title of "best Nintendo player in the world". In June 1990, the subsidiary Nintendo of Europe was opened in Großostheim , Germany; in 1993, subsequent subsidiaries were established in the Netherlands (where Bandai had previously distributed Nintendo's products), France, the United Kingdom, Spain, Belgium, and Australia. Nintendo ceased manufacturing arcade games and systems in September 1992. The proliferation of graphically violent video games, such as Mortal Kombat , caused controversy and led to the creation of the Interactive Digital Software Association and the Entertainment Software Rating Board , in whose development Nintendo collaborated during 1994. In 2014, a new product line was released consisting of figures of Nintendo characters called amiibos . On 25 September 2013, Nintendo announced its acquisition of a 28% stake in PUX Corporation, a subsidiary of Panasonic , for the purpose of developing facial , voice , and text recognition for its video games. On 11 July 2015, Iwata died of bile duct cancer , and after a couple of months in which Miyamoto and Takeda jointly operated the company, Tatsumi Kimishima was named as Iwata's successor on 16 September 2015. As part of the management's restructuring, Miyamoto and Takeda were respectively named creative and technological advisors. In March 2016, Nintendo 's first mobile app for the iOS and Android systems, Miitomo , was released. Since then, Nintendo has produced other similar apps, such as Super Mario Run , Fire Emblem Heroes , Animal Crossing: Pocket Camp , Mario Kart Tour , and Pokémon Go , the last being developed by Niantic and having generated $115 million in revenue for Nintendo . In March 2016, the loyalty program My Nintendo replaced Club Nintendo . In 2018, Shuntaro Furukawa replaced Kimishima as company president, and in 2019, Doug Bowser succeeded Nintendo of America president Reggie Fils-Aimé . In April 2019, Nintendo formed an alliance with Tencent to distribute the Nintendo Switch in China starting in December. The year 2020 saw some changes to the company's management: outside director Naoki Mizutani retired from the board, and was replaced by Asa Shinkawa; and Yoshiaki Koizumi was promoted to senior executive officer, maintaining its role as deputy general manager of Nintendo EPD. By August, Nintendo was named the richest company in Japan. In June 2021, the company announced plans to convert its former Uji Ogura plant, where it had manufactured playing and hanafuda cards, into a museum tentatively named "Nintendo Gallery", targeted to open by March 2024. In the following year, historic remains of a Yayoi period village were discovered in the construction site. The theme park area Super Nintendo World opened at Universal Studios Japan in 2021. In 2021, Furukawa indicated Nintendo 's plan to create more animated projects based on their work, and by 29 June, Meledandri joined the board of directors as a non-executive outside director. In February 2022, Nintendo announced the acquisition of SRD Co., Ltd. (Systems Research and Development) after 40 years, a major contributor of Nintendo 's first-party games such as Donkey Kong and The Legend of Zelda until the 1990s, and then support studio since. In early 2023, the Super Nintendo World theme park area in Universal Studios Hollywood opened. Nintendo co-produced an animated film The Super Mario Bros. Movie alongside Universal Pictures and Illumination , with Miyamoto and Illumination CEO Chris Meledandri acting as producers. The Super Mario Bros. Movie was released on 5 April 2023, and has grossed over $1.3 billion worldwide, setting box-office records for the biggest worldwide opening weekend for an animated film , the highest-grossing film based on a video game and the 15th-highest-grossing film of all-time . Wikipedia contributors. "Nintendo." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 10 Mar. 2024. Company Structure Divisions: Nintendo Entertainment Planning & Development (Nintendo EPD) : developing and producing video games, mobile apps, and other related entertainment software Nintendo Platform Technology Development (Nintendo PTD) : hardware development Nintendo Business Development (Nintendo BDD) : refining Nintendo's business model for dedicated game system business, and for furthering Nintendo's venture into development for smart devices. Subsidiaries: 1-Up Studio Headquarters: Tokyo, Japan Works: Magical Vacation series, Mother 3 and A Kappa's Trail . Currently, a development support studio for Nintendo EPD in titles such as Super Mario 3D World , Super Mario Odyssey and Ring Fit Adventure . iQue Headquarters: Suzhou, China Works: Since 2016 it has handled Simplified Chinese translation/localization, and - since 2019 - a development support studio, hiring programmers and testers to support Nintendo EPD games. Mario Club Headquarters: Kyoto, Japan Works: Debugging, quality control and testing. Monolith Soft Headquarters: Tokyo, Japan; Kyoto, japan Works: Tokyo: Xenoblade Chronicles series, Baten Kaitos series and Disaster: Day of Crisis . [23] Development support for The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom . Kyoto: Development support studio for Monolith Soft Tokyo and Nintendo EPD . Development support with art and designs for Splatoon , Splatoon 2 , Pikmin 3 , Animal Crossing: New Horizons , Splatoon 3 and other Nintendo EPD titles, alongside support for Monolith Soft Tokyo games such as the Xenoblade Chronicles series. NDcube Headquarters: Sapporo, Japan; Tokyo, Japan Works: Wii Party series, Mario Party series and Clubhouse Games: 51 Worldwide Classics . Next Level Games Headquarters: Vancouver, British Columbia, Canada Works: Luigi's Mansion series, Super Mario Strikers series, Punch-Out!! and Metroid Prime: Federation Force . Nintendo European Research & Development Headquarters: Paris, France Works: Doing various software technologies such as video compression and middleware , including the video player of the Wii U Internet Browser. Nintendo Pictures Headquarters: Tokyo, Japan Works: Animation studio specialized in animation, design, and cinematic work for Nintendo EPD . Nintendo Software Technology Headquarters: Redmond, Washington, USA Works: Mario vs. Donkey Kong series, Wii Street U and other games and apps, helped with WebKit 's JavaScript JIT. Nintendo Technology Development Headquarters: Redmond, Washington, USA Works: Video game console development and software technology. Retro Studios Headquarters: Austin, Texas, USA Works: Metroid Prime and Donkey Kong Country series. SRD Headquarters: Kyoto, Japan Works: Development support for Nintendo EPD. Former Divisions and Subsidiaries: Nintendo Research & Development 1 (Nintendo R&D1) Details: The original game development team at Nintendo. Originally created in the 1970s by Hiroshi Imanishi as the games division of Nintendo Co., Ltd. Gunpei Yokoi was the original engineer and inventor designated to create electronic toys and arcade coin-operated software. Active time: 1970-2002 Fate: Nintendo EAD, Nintendo SPD, Nintendo RED Nintendo Research & Development 2 (Nintendo R&D2) Details: This group mainly concentrated on hardware technology and system operating tools. Masayuki Uemura was hired away from Sharp Corporation where he specialized in solar cell technology. The solar technology fueled the original bean gun games which Nintendo introduced to huge success. The team would go on to develop several peripherals and eventually even some video game software. The team generally assisted Nintendo R&D1 and Nintendo R&D3 with their arcade games. Active time: 1972-2002 Fate: Nintendo EAD, Nintendo SPD Nintendo Research & Development 3 (Nintendo R&D3) Details: Originally created as a hardware engineering division, Genyo Takeda managed to diversify his group and create software on the same arcade boards being designed for Gunpei Yokoi 's R&D1 team. After developing the arcade hits like Sheriff , Punch-Out!! and Arm Wrestling , the team was involved in developing a variety of unique software for the NES that was mainly aimed at the Western market. Active time: 1974-1996 Fate: Nintendo IRD Nintendo Research & Development 4 (Nintendo R&D4) Details: In 1984, Hiroshi Yamauchi , former president of Nintendo, rewarded Shigeru Miyamoto his own development studio after proving himself his ability to consistently produce both critically acclaimed and successful video games with the original Donkey Kong and Mario Bros. . Although the team didn't have as many resources as Nintendo R&D1 , R&D4 also focused on developing NES games. It ended up creating Nintendo's two most enduring franchises: Mario and The Legend of Zelda . During the development of the Super NES , Nintendo R&D4 was renamed Nintendo EAD . Takashi Tezuka joined Shigeru Miyamoto in developing R&D4 games, with music composition being handled by Koji Kondo . Active time: 1983-1989 Fate: Nintendo EAD Nintendo Tokyo R&D Products Details: In the early 1980s, Nintendo planned to expand software R&D into the Tokyo manufacturing branch building to operate alongside its overcrowded Kyoto headquarters. The initial plans became delayed and shortly after the development of the original Mother , the group ceased development. Active time: 1987-1989 Fate: Closed Nintendo of America (NOA) Special-Projects Details: Nintendo of America appointed product analysts Jeff Hutt and Don James to head the division. The group initially concentrated on sports games, which led to the NES Play Action and Ken Griffey Jr. Presents Major League Baseball franchises. Active time: 1990-1997 Fate: Closed Project Sora Details: The company was solely created to develop Kid Icarus: Uprising for the Nintendo 3DS . The president and director of the team, Masahiro Sakurai later joined forces with Bandai Namco Studios to create Super Smash Bros. for Nintendo 3DS and Wii U with Nintendo SPD . Active time: 2009-2012 Fate: Closed Nintendo Research & Engineering Department (Nintendo RED) Details: The original hardware development team responsible for all of Nintendo's portable and hand held systems. The manager Satoru Okada and most of the chief engineers originate from the old Nintendo R&D1 hardware division that created all the Game & Watch and hand held LCD cabinets. [46] On 16 February 2013, Nintendo RED was combined with the Nintendo Integrated Research & Development (or IRD) division. Active time: 2003-2013 Fate: Nintendo IRD Nintendo Entertainment Analysis & Development (Nintendo EAD) Details: Nintendo Entertainment Analysis & Development was the premier development arm at Nintendo. The group had the largest concentration of R&D, housing more than 800 engineers and designers. The division was split into seven different subdivisions, each led by a designated producer and group manager. The overseeing managers were Shigeru Miyamoto and Takashi Tezuka . Five divisions were located in the central Kyoto R&D building under the Software Development Department, while two divisions resided in the Tokyo offices under the Tokyo Software Development Department. Active time: 1989-2015 Fate: Nintendo EPD Nintendo Software Planning & Development (Nintendo SPD) Details: Nintendo Software Planning & Development was the development group that included several of the original development officers from the old software and hardware development sectors. The division was broken up into two departments; Software Planning & Development Department and Software Design & Development Department . Active time: 2003-2015 Fate: Nintendo EPD Nintendo Integrated Research & Development (Nintendo IRD) Nintendo Integrated Research & Development was Nintendo's hardware group that specialized in all engineering and technological aspects of Nintendo's home console and handheld development. The division also housed industrial designers who design peripherals such as the WaveBird , Wii Zapper , and Wii steering wheel. The group was originally known as Research and Development Department 3 (R&D3), [49] with the same primary functions, with the exception that manager Genyo Takeda enjoyed moonlighting by developing console and arcade games. On 16 February 2013, Nintendo IRD combined with Nintendo Research & Engineering Department (or RED ), the former hardware group that specialized in all engineering and technological aspects of Nintendo's handheld development. Active time: 2003-2015 Fate: Nintendo PTD Nintendo Network Business & Development (NBD) Details: The Nintendo Network Business & Development division, which used to be centered in peripheral and software development, was a hybrid development group with several distinct duties. The development team originated from Nintendo Research & Development 2 and was mainly responsible for ports and inhouse development for low profile hardware like the Pokémon Mini and the Super Famicom Satellaview service. The department handled most Nintendo Network programming and server maintenance inside Nintendo's in-house projects and throughout various other external Nintendo software, in cooperation with Nintendo Network Services . The department also cooperated in software development. Active time: 2003-2015 Fate: Nintendo PTD Nintendo Network Service Database (NSD) Details: Nintendo Network Service Database Inc. (or NSD), formerly known as Wii no Ma, was originally created by Nintendo to provide digital entertainment as a service for Wii owners, with the company later renamed when its role changed. After the name change, Nintendo Network Services handled all Nintendo Network operations. Active time: 2009-2018 Fate: Closed Key People: Board of Directors: Shuntaro Furukawa (representative director and president) Shigeru Myamoto (representative director and executive fellow) Shinya Takahashi (corporate director and senior managing executive officer): general manager of Nintendo EPD; supervisor of Development Administration & Support Satoru Shibata (corporate director and managing executive officer): general manager of Marketing; general manager of Licensing; lead of Global Communications Ko Shiota (corporate director and senior executive officer): general manager of Nintendo PTD; general manager of Hardware Development department Chris Meledandri (outside director): CEO of Illumination Entertainment Takuya Yoshimura (corporate director): member of the Audit and Supervisory Committee; deputy general manager of General Affairs; general manager of Legal department; general manager of Tokyo branch office Katsuhiro Umeyama (outside director): member of the Audit and Supervisory Committee Masao Yamazaki (outside director): member of the Audit and Supervisory Committee Asa Shinkawa (outside director): member of the Audit and Supervisory Committee Executive Officers: Hirokazu Shinshi (senior executive officer): general manager of Manufacturing division Yoshiaki Koizumi (senior executive officer): deputy general of Nintendo EPD Yusuke Beppu (senior executive officer): general manager of Corporate Planning department, Business Development division, Business Development department and Smart Device department Takashi Tezuka (executive officer): senior officer of Nintendo EPD Hajime Murakami (executive officer): general manager of Finance Administration division, Finance department and Payment Services Management department; lead of investor relations Kentaro Yamagishi (executive officer): general manager of General Affairs division; lead of Quality Assurance department Yoshiaki Kuratsune (executive officer): general manager of Global Communications division Games Developed and Published by Nintendo

  • Dragon Ball Z

    Dragon Ball Z Previous Release Date: Game Version: Platform: Button 1993 Main Title - Next - Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: - Developer: Banpresto Button Publisher: Banpresto Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Neverwinter Nights

    Neverwinter Nights Previous Release Date: Game Version: Platform: Button 2002, June 18 Main Title - Next Role-playing Game Button Genre Element: Point-of-View: Diagonal-down Theme: Fantasy Storyline: Camera: Player Mode: Single-player, Multiplayer Developer: BioWare Button Publisher: Atari Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • SpongeBob's Surf & Skate Roadtrip | Game House Atreides

    SpongeBob's Surf & Skate Roadtrip Personal Rating: Previous Release Date: Game Version: Platform: Button 2011, November 8 Main Title - Next - Button Genre Element: Point-of-View: Theme: Storyline: Camera: Player Mode: Developer: Blitz Games Button Publisher: THQ Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Dead Space 3

    Dead Space 3 Personal Rating: Previous Release Date: Game Version: Platform: Button 2013, February 5 Main Title - Next Survival Horror Button Genre Element: Point-of-View: Theme: Science Fiction Storyline: Camera: Player Mode: Single-player, Multiplayer Developer: Visceral Games Button Publisher: Electronic Arts Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Related Multimedia Art Book: The Art of Dead Space (2013) Comic Book: Dead Space: Liberation (2013) Previous Next

  • Dragon Ball Z: Super Butōden 3

    Dragon Ball Z: Super Butōden 3 Previous Release Date: Game Version: Platform: Button 1994, September 29 Main Title - Next Fighting Game Button Game Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: Single-player, Multiplayer Developer: Tose Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Children of Silentown

    Children of Silentown Personal Rating: Previous Button Release Date: Game Version: Platform: Button 2023, January 11 Main Title Microsoft Windows Next Point-and-click Adventure Button Genre Element: N/A Point-of-View: 2D Camera: Fixed Player Mode: Single-player Storyline: Linear, Multiple Endings Theme: Parable, Dark Fantasy Developer: Elf Games Button Publisher: Daedalic Entertainment Button Game Engine: Unity Button Maximum Resolution: 2560x1440 Native Display Ratio: 16:9 Recommended PC Configuration: CPU: 2.4 GHz, SSE2 RAM: 4 GB GPU: Shader Model 4.0 HDD: 7 GB Media Support: - OS: Windows 7 DirectX: 10 After I finished the game I had the feeling it was too short. Actually it's not about the game being too short, but it's the story that leaves the impression to be abruptly finished with a constrained ending (endings in this case). The story begins promising with all that mystery around the missing villagers abducted by a surrounding dreadful forest, and becomes more interesting when the main character starts to ask more questions about that. But you find yourself in the last chapter of the game waiting anxious for some answers or at least some clues about what really happened and, instead of that, all you got are more questions. Children of Silentown accentuate the sensation of an incomplete work also because the game focus more on the story line and less on the gameplay. The point-and-click actions are more exploring than puzzling tasks. If there is a department of the game which I would praise that is the background music. Also I like the charming personality of the main character, Lucy, and I would loved to see more rich personalities of the other characters. Reception: Metacritic score: 76 / 100 (NS), 65 / 100 (PS4), 78 / 100 (PS5), 80 / 100 (XBX), 74 / 100 (PC) Related Multimedia Soundtrack: Children of Silentown Original Soundtrack (2023) Previous Next

  • SpongeBob's Atlantis SquarePantis | Game House Atreides

    SpongeBob's Atlantis SquarePantis Personal Rating: Previous Release Date: Game Version: Platform: Button 2007, October 23 Main Title - Next Action-adventure Button Genre Element: Point-of-View: Theme: Cartoon Comedy Storyline: Camera: Player Mode: Developer: Altron Button Publisher: THQ Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Baldur's Gate II: Shadows of Amn

    Baldur's Gate II: Shadows of Amn Personal Rating: Previous Release Date: Game Version: Platform: Button 2000, September 21 Main Title - Next Role-playing Game Button Genre Element: Point-of-View: Isometric Camera: Player Mode: Single-player, Multiplayer Storyline: Theme: Fantasy Developer: BioWare Button Publisher: Black Isle Studios, Interplay Entertainment Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Dragon Ball Z: Sagas

    Dragon Ball Z: Sagas Previous Release Date: Game Version: Platform: Button 2005, March 22 Main Title - Next Beat 'em Up Button Genre Element: Point-of-View: 3D Theme: Superhero Storyline: Camera: Player Mode: Single-player, Multiplayer Developer: Avalanche Software Button Publisher: Atari Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Dead Space: Aftermath

    Dead Space: Aftermath Personal Rating: 1/1 Related Game: Release Date: Running Time: Dead Space Ignition 2011, January 25 90 min Style: Traditional Animation, Computer Animation Genre: Science Fiction Horror Production: Film Roman, Pumpkin Studio, Starz Media Producer: Ellen-Goldsmith Vein, Joe Goyette Director: Mike Disa Writer: Brandon Auman, Chuck Beaver, Joe Goyette, Mike Disa Voice actor: Character Gwendoline Yeo : Isabella Cho Christopher Judge : Nickolas Kuttner Ricardo Chavira : Alejandro Borges Curt Cornelius: Nolan Stross Peter Woodward : Lead Interrogator Dead Space: Aftermath is set in 2509, shortly after the events of Dead Space and just before the events of Dead Space: Ignition . The story follows the interrogation of four survivors from the USG O'Bannon, who were sent to the remains of the planet Aegis VII to investigate the fate of its colony, discovering a fragment of an artifact called the Marker which triggers an outbreak of reanimated mutated corpses dubbed "Necromorphs". Wikipedia contributors. "Dead Space: Aftermath." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 11 Dec. 2023. Previous Next

  • Earth's Special Forces

    Earth's Special Forces Previous Release Date: Game Version: Platform: Button - Main Title - Next - Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: Multiplayer 'Developer: - Button Publisher: - Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • From TV Animation - One Piece: Big Secret Treasure of the Seven Phantom Islands

    From TV Animation - One Piece: Big Secret Treasure of the Seven Phantom Islands Previous Release Date: Game Version: Platform: Button 2002, November 5 Main Title - Next - Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: Player Mode: Developer: - Button Publisher: Banpresto Button Game Engine: Button Maximum Resolution: Native Display Ratio Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Dragon Ball: Daimaō Fukkatsu

    Dragon Ball: Daimaō Fukkatsu Previous Release Date: Game Version: Platform: Button 1988, August 12 Main Title - Next - Button Genre Element: 'Point-of-View: - Theme: Superhero Storyline: Camera: 'Player Mode: - Developer: Bandai Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

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