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- Dragon Ball Z: Idainaru Son Goku Densetsu
Dragon Ball Z: Idainaru Son Goku Densetsu Previous Release Date: Game Version: Platform: Button 1994, November 11 Main Title - Next Fighting Game Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: Single-player Developer: BEC Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Dragon Ball Z: V.R.V.S.
Dragon Ball Z: V.R.V.S. Previous Release Date: Game Version: Platform: Button 1994 Main Title - Next - Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: - Developer: Banpresto Button Publisher: Banpresto Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Comic Books | Game House Atreides
comic books Dead Space Related Game: Release Date: Comics Format: Publisher: Dead Space Button 2008, March Limited Series Image Comics Shop Dead Space: Extraction Related Game: Release Date: Comics Format: Publisher: Dead Space: Extraction Button 2009, September One-Shot Image Comics Shop Dead Space: Salvage Related Game: Release Date: Comics Format: Publisher: Dead Space Ignition Button 2010, November 24 Graphic Novel IDW Publishing Shop Dead Space: Liberation Related Game: Release Date: Comics Format: Publisher: Dead Space 3 Button 2013, February 5 Graphic Novel Titan Books Shop
- Dragon Ball Z III: Ressen Jinzōningen
Dragon Ball Z III: Ressen Jinzōningen Previous Release Date: Game Version: Platform: Button 1992, August 7 Main Title - Next - Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: - Developer: Bandai Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Raiden IV
Raiden IV Personal Rating: Previous Release Date: Game Version: Platform: Button 1990, April Main Title - Next Shoot 'em Up Button Genre Element: Point-of-View: Vertical-scrolling Military Science Fiction Storyline: Camera: Player Mode: Single-player Developer: Seibu Kaihatsu Button Publisher: Fabtek, IBL Corporation, Liang HWA Electronics Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Dragon Ball Sugoroku
Dragon Ball Sugoroku Previous Release Date: Game Version: Platform: Button 2008, April 14 Main Title - Next - Button Genre Element: 'Point-of-View: - Theme: '- Storyline: Camera: 'Player Mode: - 'Developer: - Button 'Publisher: - Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Blizzard Entertainment
Blizzard Entertainment Formerly Name: Silicon & Synapse, Inc (1991-1993) Chaos Studios, Inc (1993-1994) Company Profile: Developer & Publisher Company Type:: Private Company (1991-1994) Subsidiary (1994) Parent Company: Davidson & Associates (1994-1996) CUC Software (1996-1997) Cendant Software (1997-1998) Havas Interactive (1998-2001) Vivendi Universal Games (2001-2008) Activision Blizzard (2008) Headquarters: Irvine, California, USA Founded: February 1991 Founder: Michael Morhaime, Frank Pearce, Allen Adham Fate: Active Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California . The company was founded in February 1991 as Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles : Michael Morhaime , Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993, with games like Rock n' Roll Racing and The Lost Vikings . In 1993, the company became Chaos Studios, Inc. In early 1994, they were acquired by distributor Davidson & Associates for $6.75 million ($13.3 million today). Shortly after this point, they were contacted by a Florida company, Chaos Technologies, who wanted the company to pay US$100,000 (equivalent to $197,441 in 2022) to keep the name. Not wanting to pay that sum, the executives decided to change the studio's name to "Ogre Studios" by April 1994. However, Davidson & Associates did not like this name, and forced the company to change it. According to Morhaime, Adham began running through a dictionary from the start, writing down any word that seemed interesting and passing it to the legal department to see if it had any complications. One of the first words they found to be interesting and cleared the legal check was "blizzard", leading them to change their name to " Blizzard Entertainment " by May 1994. Shortly thereafter, Blizzard Entertainment shipped their breakthrough hit Warcraft: Orcs & Humans , a real-time strategy (RTS) game in a high-fantasy setting. In 1996, Blizzard Entertainment acquired Condor Games of San Mateo, California , which had been working on the action role-playing game (ARPG) Diablo for Blizzard at the time. Condor was renamed Blizzard North , with Blizzard 's main headquarters in Irvine renamed to Blizzard South to distinguish the two. Diablo was released at the very start of 1997 alongside Battle.net , a matchmaking service for the game. Blizzard North developed the sequel Diablo II (2000), and its expansion pack Lord of Destruction (2001). Following these releases, a number of key staff from Blizzard North departed for other opportunities, such as Bill Roper . Blizzard's management made the decision August 2005 to consolidate Blizzard North into Blizzard South, relocating staff to the main Blizzard offices in Irvine, and subsequently dropping the "Blizzard South" name. On February 21, 1996, CUC International announced its intention to acquire Davidson & Associates (including Blizzard Entertainment ) and Sierra On-Line , two American video game companies, in a US$ 1.8 billion stock swap . The deal closed on July 24, 1996. Subsequently, following the acquisitions, CUC International established CUC Software (later known as Vivendi Universal Games) around the Torrance, California -based operations of Davidson & Associates to oversee the new video game properties. On May 28, 1997, CUC International announced plans to merge with Hospitality Franchise Systems to create a single, "one-stop" entity. The merger was finalized in December that year and created Cendant . As a result of the merger, CUC Software was renamed Cendant Software. On November 20, 1998, French media company Havas (acquired by Vivendi earlier that year) announced that it would acquire Cendant Software for $800 million in cash, with up to an additional $200 million contingent on its performance. Subsequently, the division was renamed Havas Interactive. On May 16, 2001, Havas Interactive was renamed Vivendi Universal Interactive Publishing, while Havas itself became Vivendi Universal Publishing. The new name was likely due to the merger between Universal and Vivendi; the company also received ownership of properties from Universal Interactive Studios . Under the new name, the company was split into two parts: Vivendi Universal Interactive Publishing North America and Vivendi Universal Interactive Publishing International, both of which took responsibility for their respective publishing regions. On November 13, 2001, both parts were streamlined under the name Vivendi Universal Games. In 2002, Blizzard was able to reacquire rights for three of its earlier Silicon & Synapse titles, The Lost Vikings , Rock n' Roll Racing and Blackthorne , from Interplay Entertainment and re-release them for the Game Boy Advance handheld console. In 2004, Blizzard opened European offices in the Paris suburb of Vélizy , Yvelines, France. With the success of World of Warcraft , Blizzard Entertainment organized the first BlizzCon fan convention in October 2005 held at the Anaheim Convention Center . The inaugural event drew about 6,000 people and became an annual event which Blizzard uses to announce new games, expansions, and content for its properties. On July 9, 2008, Activision merged with Vivendi Games , culminating in the inclusion of the Blizzard brand name in the title of the resulting new holding company, Activision Blizzard. On October 3, 2018, Mike Morhaime announced his plans to step down as the company president and CEO while remaining an advisor to the company; he formally left on April 7, 2019. Morhaime was replaced by J. Allen Brack, the executive producer on World of Warcraft . Frank Pearce announced he would be stepping down as Blizzard 's Chief Development Officer on July 19, 2019, though will remain in an advisory role similar to Morhaime. Michael Chu, lead writer on many of Blizzard 's franchises including Diablo , Warcraft , and Overwatch , announced he was leaving the company after 20 years in March 2020. On January 22, 2021, Activision transferred Vicarious Visions over to Blizzard Entertainment , stating that the Vicarious Visions team had better opportunity for long-term support for Blizzard . Vicarious had been working with Blizzard for about two years prior to this announcement on the planned remaster of Diablo II , Diablo II: Resurrected , and according to Brack, it made sense to incorporate Vicarious into Blizzard for ongoing support of the game and for other Diablo games including Diablo IV . Vicarious was completely merged into Blizzard by April 12, 2022. Blizzard acquired Proletariat , the developers of Spellbreak , in June 2022 as to help support World of Warcraft . The 100-employee studio remained in Boston but will shutter Spellbreak as they move onto Warcraft . Activision Blizzard was the subject of a lawsuit from the California Department of Fair Employment and Housing in July 2021, asserting that for several years the management within Blizzard as well as Activision promoted a "frat boy" atmosphere that allowed and encouraged sexual misconduct towards female employees and discrimination in hiring practices. As a result of the California lawsuit and of delays and release issues with their more recent games, Activision Blizzard's stock faced severe pressure. Subsequently, Microsoft seized the opportunity to become one of the largest video game companies in the world and announced its intent to acquire Activision Blizzard and its subsidiaries, including Blizzard , for $68.7 billion in January 2022. This exchange marks the largest acquisition in tech history, surpassing the $67 billion Dell-EMC merger from 2016. The deal closed on October 13, 2023, and Activision Blizzard moved into the Microsoft Gaming division. While part of the larger Microsoft Gaming division, Blizzard Entertainment retains its function as the publisher of games developed by their studios. On January 25, 2024, Blizzard President Mike Ybarra and Chief Design Officer Allen Adham announced they would be leaving the company. On January 29, 2024, Johanna Faries, the former general manager of the Call of Duty series, was named Blizzard Entertainment 's new president, taking office on February 5. Blizzard Entertainment hosts annual gaming conventions for fans to meet and to promote their games: the first BlizzCon was held in October 2005 at the Anaheim Convention Center in Anaheim, California , which is where all of their conventions have been held since. BlizzCon features game-related announcements, previews of upcoming Blizzard Entertainment games and content, Q&A sessions and panels, costume contests, and playable demos of various Blizzard games. Blizzard WorldWide Invitationals were events similar to BlizzCon held in South Korea and France between 2004 and 2008. Wikipedia contributors. "Blizzard Entertainment." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 25 Feb. 2024. Company Structure Subsidiaries: Blizzard Albany Proletariat Key People: Johanna Faries (president) As with most studios with multiple franchises, Blizzard Entertainment has organized different departments to oversee these franchises. The original three teams were: Team 1 manages the StarCraft property. The team also oversaw the development of the StarCraft spin-off Heroes of the Storm . Team 1 also included the Classics Team to work on remastering Blizzard's earlier properties for modern computers, which have included StarCraft: Remastered and Warcraft III: Reforged . The Classic Games team was disbanded around August 2020, about eight months after Warcraft III: Reforged was released. Team 2 continues to manage and create content for World of Warcraft . Team 3 oversees the Diablo franchise. Since 2004, two new teams were created: Team 4 was created around 2007 to work on Blizzard's first new IP since World of Warcraft , that being Titan . Titan had development difficulties near 2013, and most of Team 4 was reallocated to the other teams, but the remaining members, led by Jeff Kaplan, revised Titan 's concept into Overwatch , which remains in Team 4's hands since its release in 2016. Team 5 was created in 2008 to explore smaller games that could fit into Blizzard's portfolio. This resulted in the creation of Hearthstone , a collectible card game based on the Warcraft property, which became Team 5's priority. Games Developed and Published by Blizzard Entertainment
- Raiden V
Raiden V Personal Rating: Previous Release Date: Game Version: Platform: Button 1990, April Main Title - Next Shoot 'em Up Button Genre Element: Point-of-View: Vertical-scrolling Military Science Fiction Storyline: Camera: Player Mode: Single-player Developer: Seibu Kaihatsu Button Publisher: Fabtek, IBL Corporation, Liang HWA Electronics Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- One Piece: Grand Battle! 3
One Piece: Grand Battle! 3 Previous Release Date: Game Version: Platform: Button 2003, December 11 Main Title - Next - Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: - Developer: Ganbarion Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Dragon Ball Z Side Story: Plan to Eradicate the Saiyans
Dragon Ball Z Side Story: Plan to Eradicate the Saiyans Previous Release Date: Game Version: Platform: Button 1993, August 6 Main Title - Next - Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: - Developer: Tose Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Soundtracks | Game House Atreides
Best original soundtracks and famous score music of video games soundtracks A Memoir Blue OST A Memoir Blue Button Launch Date: 2022 Composer: Performer: Joel Corelitz Joel Corelitz Play Album A Space for the Unbound OST A Space for the Unbound Button Launch Date: 2023, January 19 Composer: Performer: Masdito Bachtiar, Christabel Annora Masdito Bachtiar, Christabel Annora, Bambang Iswanto, Arya Santiaji, Musicology Record Play Album Age of Empires II: Definitive Edition Soundtrack vol 2 Age of Empires II: Definitive Edition Button Launch Date: 2019 Composer: Performer: Todd Masten, Vitalis Elrich - Play Album Age of Empires II: Definitive Edition Soundtrack vol 1 Age of Empires II: Definitive Edition Button Launch Date: 2019 Composer: Performer: Todd Masten, Vitalis Elrich - Play Album As Dusk Falls OST As Dusk Falls Button Launch Date: 2022 Composer: Performer: Matthew Barnes Matthew Barnes, Barns Courtney Play Album Baldur's Gate III Original Soundtrack Baldur's Gate III Button Launch Date: 2023 Composer: Performer: Borislav Slavov - Play Album Baldur's Gate III Original Soundtrack: Streets and Taverns Baldur's Gate III Button Launch Date: 2024 Composer: Performer: Borislav Slavov - Play Album Children of Silentown OST Children of Silentown Button Launch Date: 2023, January 11 Composer: Performer: Andrea Camattari, Dario Dimitri, Riccardo Accattatis, Chloe Edgecombe Andrea Camattari, Dario Dimitri, Riccardo Accattatis, Chloe Edgecombe Play Album Citizen Sleeper OST Citizen Sleeper Button Launch Date: 2022 Composer: Performer: Amos Roddy Amos Roddy Play Album Cult of the Lamb OST Cult of the Lamb Button Launch Date: 2022 Composer: Performer: River Boy River Boy Play Album Dead Space: Original VideoGame Soundtrack Dead Space Button Launch Date: 2008 Composer: Performer: Jason Graves Jason Graves Play Album Deliver Us the Moon Original Game Soundtrack Deliver Us the Moon Button Launch Date: 2019 Composer: Performer: Sander van Zanten, Paul Deetman Sander van Zanten, Nola Klop Play Album Endling: Extinction Is Forever - The Complete Fantasy Playlist Endling: Extinction Is Forever Button Launch Date: 2022 Composer: Performer: various artists various artists Play Album Gungrave G.O.R.E Original Soundtrack Gungrave G.O.R.E Button Launch Date: 2023, January 17 Composer: Performer: - - Play Album
- Dragon Ball Z: Collectible CD Picture Cards
Dragon Ball Z: Collectible CD Picture Cards Previous Release Date: Game Version: Platform: Button 2001 Main Title - Next - Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: - Developer: Streamedia Pty Button Publisher: Streamedia Pty Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Fellow Traveller Games
Fellow Traveller Games Formerly Name: Surprise Attack Pty Ltd (2011-2013) Surprise Attack Games (2013-2018) Company Profile: Marketing Consultancy (2011-2013) Video Game Publisher (2013) Company Type:: Public Company Parent Company: N/A Headquarters: Australia Founded: October 2011 Founder: Chris Wright Fate: Active Surprise Attack Pty Ltd, trading as Fellow Traveller Games , is an Australian video game publisher. Chris Wright founded the company in 2011 as a marketing consultancy. It announced publishing label Surprise Attack Games in 2013 and relaunched the company as Fellow Traveller Games in 2018. Surprise Attack was founded in October 2011 by Chris Wright, who previously worked as marketing director for Blue Tongue Entertainment . Wright also assessed game loan applications for Film Victoria , where he noticed that many developers did not consider marketing. This led to founding Surprise Attack as a marketing consultancy firm for independent game developers. In November, Wright commented that many games were being released "without edit" for 15-year-olds in Australia that were restricted in the United States and Europe. He believed that the Australian Classification Board needed an "R18+ rating" for games, which legislation had recently approved implementation for. In July 2013, it launched publishing label Surprise Attack Games providing funding, marketing and distribution as Australia's first independent indie game publisher. In July 2018, the company relaunched as Fellow Traveller Games , focusing on unusual narrative games. When Kotaku Australia enquired about the changed direction from showcasing Australian games, Wright stated they realised that while the industry appreciated their local publishing, consumers were not interested in where a game was made. He believed an identity with an established flavour or style of game is needed to stand out in the market, noting that 3-4% of the Steam purchases were Australian. In April 2019, Fellow Traveller announced digital convention LudoNarraCon celebrating narrative games. The event ran from 10 to 13 May, with livestreamed panels hosted on storefront Steam . Wikipedia contributors. "Fellow Traveller Games." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 15 Jan. 2024. Games Published by Fellow Traveller TITLE LAUNCH DATE RATING GENRE PLATFORM Oscura: Second Shadow 2014 - - iOS Screencheat 2014 - - PS4, XBO, XSX, NS, Win Vertiginous Golf 2014 - - Lin, Mac, Win Hacknet 2015 - - Lin, Mac, Win Orwell: Ignorance is Strength 2018 - - Lin, Mac, Win Hiveswap Friendsim 2018 - - PS4, PS5, NS, Lin, Mac, Win, And Framed Collection 2018 - - NS, Lin, Mac, Win Blind 2018 - - PSVR, Win The Stillness of the Wind 2019 - - NS, Mac, Win, iOS, iPad The Church in the Darkness 2019 - - PS4, XBO, XSX, NS, Lin, Mac, Win Pesterquest 2019 - - PS4, PS5, NS, Lin, Mac, Win, And Neo Cab 2019 - - NS, Lin, Mac, Win, TvOS, iOS, iPad In Other Waters 2020 - - NS, Lin, Mac, Win Paradise Killer 2020 - - PS4, PS5, XBO, XSX, NS, Lin, Win Suzerain 2020 - - NS, Lin, Mac, Win, And, iOS, iPad Genesis Noir 2021 - - XBO, XSX, NS, Lin, Mac, Win The Invisible Hand 2021 - - Lin, Win No Longer Home 2021 - - PS4, PS5, XBO, XSX, NS, Lin, Mac, Win Kraken Academy!! 2021 - - XBO, XSX, NS, Lin, Mac, Win Glitchhikers: The Spaces Between 2022 - - NS, Lin, Win Citizen Sleeper 2022.05.05 2.8 tactical role-playing game PS4, PS5, XBO, XSX, NS, Lin, Win Beacon Pines 2022 - - XBO, XSX, NS, Lin, Win The Pale Beyond 2023 - - NS, Lin, Mac, Win Afterlove EP 2024 - - PS4, NS, Win 1000xRESIST 2024 - - NS, Win Times & Galaxy 2024 - - Win Kulebra and the Souls of Limbo TBA - - Mac, Win Citizen Sleeper 2: Starward Vector TBA - - XSX, Win Nirvana Noir TBA - - XSX, Win
- Dragon Ball Z: Buu's Fury
Dragon Ball Z: Buu's Fury Previous Release Date: Game Version: Platform: Button 2004, September 14 Main Title - Next Action Role-playing Game Button Genre Element: Point-of-View: Theme: Superhero Storyline: Camera: Player Mode: Developer: Webfoot Technologies Button Publisher: Atari (NA), Infogrames (NA/EU) Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Hillsfar
Hillsfar Previous Release Date: Game Version: Platform: Button 1989 Main Title - Next Role-playing Game Button Genre Element: Point-of-View: 2D Camera: Player Mode: Single-player Storyline: Theme: Fantasy Developer: Westwood Associates Button Publisher: Strategic Simulations Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next