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359 items found for ""

  • From TV Animation – One Piece: Grand Battle Swan Colosseum

    From TV Animation – One Piece: Grand Battle Swan Colosseum Previous Release Date: Game Version: Platform: Button 2002, July 12 Main Title - Next - Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: - Developer: Dimps Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Treasures of the Savage Frontier

    Treasures of the Savage Frontier Previous Release Date: Game Version: Platform: Button 1992 Main Title - Next Role-playing Game Button Genre Element: Point-of-View: First-person Camera: Player Mode: Single-player Storyline: Theme: Fantasy Developer: Beyond Software Button Publisher: Strategic Simulations, WizardWorks Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Descent to Undermountain

    Descent to Undermountain Previous Release Date: Game Version: Platform: Button 1997, December Main Title - Next Role-playing Game Button Genre Element: Point-of-View: First-person Camera: Player Mode: Single-player Storyline: Fantasy Developer: Interplay Entertainment Button Publisher: Interplay Entertainment Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Dragon Ball Z: Bakuretsu Impact

    Dragon Ball Z: Bakuretsu Impact Previous Release Date: Game Version: Platform: Button 2007, March 16 Main Title - Next - Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: - Developer: Dimps Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • From TV Animation - One Piece: Legend of the Rainbow Island

    From TV Animation - One Piece: Legend of the Rainbow Island Previous Release Date: Game Version: Platform: Button 2001, September 13 Main Title - Next - Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: Player Mode: Developer: Tomcat System Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Age of Empires III

    Age of Empires III Personal Rating: Previous Release Date: Game Version: Platform: Button 2005, October 18 Main Title - Next Real-time Strategy Button Game Element: Point-of-View: Isometric Camera: Player Mode: Single-player, Multiplayer Storyline: Theme: Historical battles Developer: Ensemble Studios Button Publisher: Microsoft Game Studios Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: Media Support: OS: DirectX: Previous Next

  • Dragon Ball Z: For Kinect

    Dragon Ball Z: For Kinect Previous Release Date: Game Version: Platform: Button 2012, October 2 Main Title - Next Fighting Game Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: Single-player Developer: Spike Chunsoft Button Publisher: Bandai Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Dead Space

    Dead Space Personal Rating: Previous Release Date: Game Version: Platform: Button 2008, October 13 Main Title Microsoft Windows Next Action Horror Button Genre Element: Role-playing Game Point-of-View: Third-person Theme: Science Fiction Horror Storyline: Linear Camera: Free Player Mode: Single-player Developer: EA Redwood Shores Button Publisher: Electronic Arts Button Game Engine: Dead Space Engine Button Maximum Resolution: 3440x1440 (100 Hz) Native Display Ratio: 21:9 Recommended PC Configuration: CPU: Intel Core 2 Duo E4400 2GHz / AMD Athlon 64 X2 Dual Core 4200+ RAM: 2 GB GPU: Nvidia GeForce 8600 GT / AMD Radeon HD 2600 XT HDD: 7 GB OS: Windows XP 32-bit DirectX: 9 Media Support: - Dead Space is the first entry in the series with the same name developed by EA Redwood Shores and published by Electronic Arts . The story is set on a mining spaceship overrun by deadly monsters called Necromorphs following the discovery of an artifact called the Marker, the player controls engineer Isaac Clarke as he navigates the spaceship and fights the Necromorphs while struggling with growing psychosis. Gameplay has Isaac exploring different areas through its narrative, solving environmental puzzles and finding ammunition and equipment to survive. Dead Space is set in the year 2508, a time when humanity has spread throughout the universe. Following near-extinction of humans on Earth due to resource shortages, ships dubbed "Planetcrackers" are being used to harvest resources from barren planets. The oldest Planetcracker is the USG Ishimura , which is performing an illegal mining operation on the planet Aegis VII. The backstory reveals that Aegis VII was the home of a "Red Marker", a manmade copy of the original alien Marker monolith discovered on Earth. Attempts to weaponise the Marker and its copies led to the creation of a virus-like organism that infected corpses and transformed them into undead creatures called Necromorphs. Two key factions in Dead Space are the Earth Government, which created and then hid the Red Markers, and Unitology, a religious movement that worships the Markers. Unitology was founded in the name of original researcher Michael Altman. Dead Space, released in 2008, utilized the proprietary game engine called the "Dead Space Engine," which was developed by EA Redwood Shores (now known as Visceral Games). This engine was specifically crafted to create the atmospheric and immersive experience that Dead Space is known for. Some key features of the Dead Space Engine included: Real-Time Lighting and Shadows : The engine supported advanced lighting and shadow effects, crucial for creating the eerie and dark atmosphere of the game's space setting. Seamless Loading : Dead Space utilized a seamless loading system, where players could move between different areas of the game without encountering traditional loading screens, enhancing immersion. Dynamic Dismemberment System : One of the distinctive features of Dead Space was its focus on dismemberment as a core gameplay mechanic. The engine allowed for dynamic dismemberment of enemies, contributing to the game's visceral combat experience. Zero Gravity and Vacuum : The engine enabled the implementation of zero-gravity environments and vacuum sections, adding variety to gameplay and enhancing the feeling of being in space. Responsive Controls and Animation : The engine facilitated responsive controls and fluid animations, crucial for delivering a smooth and immersive gameplay experience. Overall, the Dead Space Engine played a significant role in bringing the chilling atmosphere and intense gameplay of Dead Space to life. Reception: Metacritic score: 88 / 100 (PS3), 89 / 100 (X360), 86 / 100 (PC) Computer and Video Games score: 9.1 / 10 Eurogamer score: 7 / 10 Game Informer score: 9.25 / 10 GamePro score: 5 / 5 GameSpot score: 9 / 10 GameTrailers acore: 8.8 / 10 IGN score: 8.7 / 10 Upon release, Dead Space earned critical acclaim from many journalists. Matt Leone of 1Up.com praised its innovations in third-person gameplay, though faulted several elements that felt like padding. Computer and Video Games 's Matthew Pellett was similarly positive about the gameplay and lore, though wishing for more zero-G sections and again faulting its length. Dan Whitehead, writing for Eurogamer , enjoyed the experience despite some frustrating design elements and other parts that clashed with the horror aesthetic. Andrew Reiner of Game Informer enjoyed his time with the game, praising its committent to horror elements and gameplay elements. In a second opinion, Joe Juba called it "the premiere accomplishment in survival horror since Resident Evil 4 ". GamePro gave the game a perfect score, praising almost every aspect of the experience except for a lack of additional gameplay modes. Lark Anderson of GameSpot praised the enemy design and behavior, praising it as being able to stand out within the survival horror genre. GameTrailers was positive about the game's use of both many horror tropes and its references to other horror and science fiction properties, saying players would be compelled to push on despite the disturbing atmosphere. IGN 's Jeff Haynes faulted some overpowered mechanics and frustrating New Game+ elements, but generally praised it as an enjoyable new title in the genre. My personal opinion about the game is very appreciative. I rank Dead Space as one of the best survival horror game ever made with a captivating gameplay, original characters and brilliant graphics for their time. The characters have a rich personality and they fit perfectly in the gamestory. Maybe the story is not at the same quality level with the characters design and the gameplay, but still the plot has an interesting progress and the 12 hours that I spent in Dead Space were totally worthwhile. These are my ratings for the game sections: Gameplay: 4.5 / 5 Story: 2.3 / 5 Characters: 4 / 5 Video department: 4 / 5 Audio department: 2 / 5 User interface: 2.7 / 5 Wikipedia contributors. "Dead Space (2008 video game)." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 2 Jan. 2024. Related Multimedia: Soundtrack: Dead Space: Original VideoGame Soundtrack (2008) Animated Film: Dead Space: Downfall (2008) Comic Book: Dead Space (2008) Literature: Dead Space: Martyr (2010) Previous Next

  • SpongeBob SolitairePants | Game House Atreides

    SpongeBob SolitairePants Personal Rating: Previous Release Date: Game Version: Platform: Button 2022 Main Title - Next - Button Genre Element: Point-of-View: Theme: Storyline: Camera: Player Mode: Developer: - Button Publisher: - Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Windows 95 | Game House Atreides

    microsoft windows 95 Developer : Microsoft OS Family : Monolithic Kernel Release Date : July 14, 1995 Platforms : IA-32 User Interface : MS-DOS, Windows shell (GUI) Editions: Windows 95: Chicago (retail, OEM) Windows 95 Plus!: Frosting Windows 95 SP 1 Windows 95 OSR 1 (OEM) Windows 95 OSR 2 (OEM) Windows 95 OSR 2 USB: Detroit (OEM) Windows 95 OSR 2.1 (OEM) Windows 95 OSR 2.5 (OEM) Windows 95 is the first operating system in the 9x family, it is the successor to Windows 3.1x. Windows 95 merged Microsoft 's formerly separate MS-DOS and Microsoft Windows products, and featured significant improvements over its predecessor, most notably in the graphical user interface (GUI) and in its simplified "plug-and-play" features. There were also major changes made to the core components of the operating system, such as moving from a mainly cooperatively multitasked 16-bit architecture to a 32-bit preemptive multitasking architecture, at least when running only 32-bit protected mode applications. It was designed to be maximally compatible with existing MS-DOS and 16-bit Windows programs and device drivers while offering a more stable and better performing system. Windows 95 introduced numerous functions and features that were featured in later Windows versions, and continue in modern variations to this day, such as the taskbar , notification area , and the "Start" button . It is considered to be one of the biggest and most important products in the personal computing industry. Source: Wikipedia contributors. "Windows 95." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 24 Jun. 2023. Recommended System Configuration ​ ​CPU: i486 with maximum 2.1 GHz RAM : 8 MB Maximum RAM Supported: 480 MB GPU: Windows 95 OSR 2 / 2.1: DirectX 2.0a, Open GL 1.1​ Windows 95 OSR 2.5: DirectX 5, OpenGL 1.1 Display: minimum 800x600 ​​ Storage: minimum 32 GB List of Windows 95 Games Title Image Release Date Game Version Origin Title Genre Rating Raiden II 1993-10 main title N/A shoot 'em up 1.5

  • Sega Sammy Group

    Sega Sammy Group Formerly Name: Sammy Corporation Sega Enterprises Native Name : セガサミーホールディングス株式会社 Romanized Name: Sega Samī Hōrudingusu kabushikigaisha Company Profile: Developer & Publisher Company Type:: Public Company Parent Company: N/A Headquarters: Tokyo, Japan Founded: 1 October 2004 Founder: N/A Fate: Active Sega Sammy Holdings Inc. (also known as the Sega Sammy Group ) is a Japanese global holding company formed from the merger of Sega and Sammy Corporation in 2004. Both companies are involved in the amusement industry ( Sega with arcade and home video games, Sammy with pachinko machines). Sega was founded on June 3, 1960, by American businessman Martin Bromley. The company started to distribute slot machines to U.S. bases in Japan. During the 1960s, Service Games was renamed to Sega Enterprises Ltd. Sega Enterprises sold their first product, the electro-mechanical game called Periscope which became a worldwide hit. In 1969, Sega Enterprises was acquired by U.S. conglomerate Gulf and Western Industries (which also owned famed movie studio Paramount Pictures around this time). In 1983, Sega launched the Sega Computer Videogame SG-1000 , the first 8-bit video game platform. In 1986, the CSK Group acquired Sega Enterprises through capital participation. Sega Europe Ltd. was established in Europe, and in 1985, Sega Enterprises Inc. was established in the United States. These regional subsidiaries served as a marketing base for amusement arcade machines. Sammy Corporation was founded on November 1, 1975, as Sammy Industry Co., Ltd. by Japanese business magnate, Hajime Satomi. It was formed from Satomi Corporation 's manufacturing and marketing divisions for amusement arcade machines. In the 1980s, Sammy marketed and sold Pachislot machines, and in the 1990s, Sammy expanded their portfolio by marketing and selling Pachinko machines. These two business ventures have been the primary pillar of Sammy Corporations revenue. During 1997, Sammy Industry Co., Ltd. changed its name to Sammy Corporation . By 2000, Sammy Corporation was listed in the Tokyo Stock Exchange's 1st section, indicating it as a "large company". Outside of Pachinko and Pachislot industry, Sammy Corporation was also involved in the video game industry as a publisher for fighting games such as the Guilty Gear series (developed by Arc System Works ), The Rumble Fish series (developed by Dimps ) and Survival Arts . According to the first Sega Sammy Annual Report, the merger of the two companies happened due to the companies facing difficulties. According to chairman Hajime Satomi, Sega had been in the red for nearly 10 years and lacked a clear financial base. Sammy , on the other hand, feared stagnation and overreliance of its highly profitable pachislot and pachinko machine business, and wanted to diversify its business in new fields, using Sega 's broader range of involvement in different entertainment fields. Together, as the Sega Sammy Group , the company has grown and acquired and founded multiple companies. Until 2015, the group was structured in four areas: The "Consumer Business", which contained video games, toys and animation. The "Amusement Machine Business" which contained Sega's arcade business. The "Amusement Center Business" which contained Sega's amusement centers and theme parks. The "Pachislot and Pachinko Business" is the Sammy Corporation and is the main pillar of the group's revenue. On December 22, 2010, Sega Sammy Holdings acquired the remaining outstanding shares of TMS Entertainment , thus making TMS Entertainment a wholly owned subsidiary of Sega Sammy Holdings . In April 2017, Marza Animation Planet , Sega 's CGI animation studio, was restructured into TMS Entertainment .​ Sega Sammy Holdings announced in April that they have made a €706 million ($776 million USD) offer to acquire Rovio Entertainment . Rovio rejected an earlier acquisition bid from Israeli mobile company Playtika for $800 million. The deal closed on 17 August 2023, making the latter company a wholly owned subsidiary of Sega . Wikipedia contributors. "Sega Sammy Holdings." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 28 Jan. 2024. Company Structure Pachislot and pachinko machine business: Sammy Corporation​ Sammy NetWorks Co, Ltd Ginza Corporation RODEO Co, Ltd Taiyo Elec Co, Ltd Entertainment contents business: Sega Group Corporation: Atlus​ Atlus USA​ Sega Corporation Sega development studios : Sega of America, Inc.​ Sega Europe Ltd. Amplitude Studios​ Creative Assembly Creative Assembly Sofia​ Hardlight Relic Entertainment Rovio Entertainment Sports Interactive Two Point Studios Ryu Ga Gotoku Studio Sega Korea Co., Ltd.​ Sega Shanghai Co., Ltd. Sonic Team Play Heart, Inc. Sega Logistics Service Co., Ltd. Sega Amusements Europe Ltd. Sega Amusements Taiwan Ltd. Sega Toys Sega Toys (Hk) Co., Ltd. Sega Sammy Filmworks: TMS Entertainment Co, Ltd Jinni's Inc Marza Animation Planet, Inc Telecom Animation Film Co, Ltd TMS Entertainment USA, Inc TMS Music Co, Ltd TMS Music (HK) Ltd TMS Music (UK) Ltd TMS Photo Co, Ltd TOCSIS INC Dartslive Co, Ltd DARTSLIVE INTERNATIONAL Ltd iDarts Group Ltd DARTSLIVE ASIA Ltd DARTSLIVE USA INC DARTSLIVE EUROPE LTD Resort business: PHOENIX RESORT CO., LTD. PARADISE SEGASAMMY Co., Ltd. Sega Sammy Golf Entertainment Inc. Key People: Hajime Satomi (Chairman) Haruki Satomi (President and Group CEO)

  • Dragon Ball Z: Goku Hishōden

    Dragon Ball Z: Goku Hishōden Previous Release Date: Game Version: Platform: Button 1994, November 25 Main Title - Next - Button Genre Element: Point-of-View: - Theme: Superhero Storyline: Camera: Player Mode: - 'Developer: - Button Publisher: - Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • One Piece: Burning Blood

    One Piece: Burning Blood Previous Release Date: Game Version: Platform: Button 2016, April 21 Main Title - Next Fighting Game Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: Player Mode: Single-player, Multiplayer Developer: - Button Publisher: Bandai Namco Entertainment Button Game Engine: Button Maximum Resolution: Native Display Ratio Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next

  • Gungrave (All) | Game House Atreides

    gungrave Gungrave Release Date: Game Version: Genre: Platform: 2002, July 17 Main Title Shooter PS2 Read More Gungrave: Overdose Release Date: Game Version: Genre: Platform: 2004, March 4 Main Title Shooter PS2 Read More Gungrave VR Release Date: Game Version: Genre: Platform: 2017 Main Title - PSVR Read More Gungrave G.O.R.E Release Date: Game Version: Genre: Platform: 2022, November 22 Main Title Shooter PS4, PS5, XBO, XSX, Win Read More Gungrave G.O.R.E: Ultimate Enhanced Edition Release Date: Game Version: Genre: Platform: 2023, October 4 Portable Title Shooter NS Read More

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