search results
359 results found with an empty search
- Curse of the Azure Bonds
Curse of the Azure Bonds Previous Release Date: Game Version: Platform: Button 1989 Main Title - Next Tactical Role-playing Game Button Genre Element: Point-of-View: First-person Camera: Player Mode: Single-player Storyline: Theme: Fantasy Developer: Strategic Simulations Button Publisher: Strategic Simulations (NA), US Gold (EU) Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Nintendo eShop | Game House Atreides
Nintedo eShop is the igital distribution service for the Nintendo Switch nintendo eshop Software Type: D igital Media Distribution Developer: Nintendo Release Date: Nintendo 3DS: 2011, June 6 Wii U : 2012, November 18 Nintendo Switch: 2017, March 3 Fate: Discontinued for Nintendo 3DS and Wii U : Latin America and Caribbean: 2020, July 31, Wide World: 2023, March 27 Supported Platform: Nintendo 3DS, Wii U, Nintendo Switch Available Content in 2023 for Nintendo Switch only: Download Software: Free and Purchase Retail Games: Purchase Add-on Content : Free and Purchase Updates: Free Demos: Free Screenshots : Free Game Videos: Free Video Walkthroughs: Free Apps and Services: Free and Purchase The Nintendo eShop (ニンテンドーeショップ, Nintendō īShoppu) is a digital distribution service for the Nintendo Switch , a nd formerly available via the Nintendo Network for the Wii U and Nintendo 3DS . The eShop was first launched in June 2011 on the Nintendo 3DS via a system update that added the functionality to the HOME Menu. It is a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch . The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases. The eShop stores a record of all downloads and purchases, allowing users to re-download previously purchased software at no additional charge, provided the software is still available on the eShop . Downloads can be started immediately, or they can be queued up and be pushed to the console while it is not in use or when the eShop application is not running. Source: Wikipedia contributors. "Nintendo eShop." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 3 May. 2023.
- SpongeBob SquarePants: Battle for Bikini Bottom | Game House Atreides
SpongeBob SquarePants: Battle for Bikini Bottom Personal Rating: Previous Release Date: Game Version: Platform: Button 2003, October 29 Main Title - Next Platform Game Button Genre Element: Point-of-View: 3D Theme: Cartoon Comedy Storyline: Camera: Player Mode: Developer: Heavy Iron Studios Button Publisher: THQ Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- PLATFORMS | Game House Atreides
All types of physical and digital interfaces used to access and play video games platforms Video Game Dedicated Hardware Arcade Video Game Cabinet Home Video Game Console Microsoft Xbox 360 X bo x One Xbox Series X/S Nintendo Wii U Sony PlayStation 3 PlayStation 4 PlayStation 5 Hybrid Video Game Console Nintendo Nintendo Switch Handheld Vi deo Game Console Nintendo Nintendo 3DS Handheld Electronic Game Video Game Associate d Hardware Mainframe Computer Minicomputer Home Computer Personal Co mputer (Desktop, Laptop, Chromebook, Netbook, Ultrabook) Apple Classic Mac OS Macintosh Mac OS Mac OS X OS X macOS Linux Microso ft Windows 95 Windows XP Windows 7 Windows 10 Mobile Device Handheld Computer ( P almtop PC , Personal Digital As sistant, Ultra-Mobile PC) Tablet Mobil e Phone (F eature Phone & Smartphone) Apple iOS Google & Open Handset Alliance Android Video Game Extended Reality Augmented Reality Mixed Reality Virtual Reality Meta Quest 2 home_video_game_console hybrid_video_game_console personal_computer mobile_device handled_video_game_console virtual_reality
- SpongeBob SquarePants: Creature from the Krusty Krab | Game House Atreides
SpongeBob SquarePants: Creature from the Krusty Krab Personal Rating: Previous Release Date: Game Version: Platform: Button 2006, August 21 Main Title - Next Platform Game Button Genre Element: Point-of-View: Theme: Cartoon Comedy Storyline: Camera: Player Mode: Developer: AWE Games Button Publisher: THQ Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Dragon Ball Z: Sparking! Neo
Dragon Ball Z: Sparking! Neo Previous Release Date: Game Version: Platform: Button 2006, October 5 Main Title - Next - Button Genre Element: Point-of-View: Theme: Superhero Storyline: Camera: Player Mode: Developer: Spike Button Publisher: Bandai Namco Games Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- SpongeBob SquigglePants | Game House Atreides
SpongeBob SquigglePants Personal Rating: Previous Release Date: Game Version: Platform: Button 2011, April 10 Main Title - Next Action Game Button Genre Element: Point-of-View: Theme: Cartoon Comedy Storyline: Camera: Player Mode: Developer: WayForward Technologies Button Publisher: THQ Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- SpongeBob SquarePants: The Game of Life | Game House Atreides
SpongeBob SquarePants: The Game of Life Personal Rating: Previous Release Date: Game Version: Platform: Button 2008 Main Title - Next - Button Genre Element: Point-of-View: Theme: Storyline: Camera: Player Mode: Developer: - Button Publisher: - Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Caesar II
- Caesar Personal Rating: Previous Release Date: Game Version: Platform: Button 1992, October 12 Main Title - Next City-building Button Genre Element: Point-of-View: Theme: Roman Empire Storyline: Camera: Player Mode: Single-player Developer: Impressions Games Button Publisher: Sierra On-Line Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Colossal Cave
Microsoft Windows Colossal Cave Personal Rating: Previous Button Release Date: Game Version: Platform: Button 2023, January 19 Remaster Microsoft Windows Next Graphic Adventure Button Genre Element: N/A Point-of-View: First-person Camera: Fixed Player Mode: Single-player Storyline: Nonlinear Theme: Exploring Developer: Cygnus Entertainment Button Publisher: Cygnus Entertainment Button Game Engine: Unity Button Maximum Resolution: 3840x2160 Native Display Ratio: 16:9 (21:9 works) Recommended PC Configuration: CPU: Intel Core 2 Duo E8400 3 GHz / AMD Athlon 64 X2 6000+ 3 GHz RAM: 4 GB GPU: Nvidia GeForce 9600 GT / ATI Radeon HD 3870, VRAM 512 MB HDD: 4 GB Media Support: - OS: Windows 10 DirectX: 11 This version is a 3D remaster of Colossal Cave Adventure (1979), under the title Colossal Cave , released by Cygnus Entertainment as its first title in on January 19, 2023 and designed by Ken and Roberta Williams, co-founders of Sierra Entertainment , the game was started as a hobby project by the pair during the COVID-19 pandemic, before being expanded into a full commercial product by a team of thirty. It was intended by lead designer Roberta to be a recreation of how playing the game felt like to her in 1979. It was first time for me when I played a version of this classic adventure game and I can't say that I was very impressed at the moment. Anyway, I didn't go too far in the game and I explored a very small area of the misterious cave. Saying that, I have the feeling there is more fun exploring the Colossal Cave much deeper. Below I present my personal score for game sections after a brief gameplay experience: Gameplay: 1 / 5 Story: 2 / 5 Characters: 0.2 / 5 Video: 2.2 / 5 Audio: 1.5 / 5 User Interface: 3.2 / 5 Wikipedia contributors. "Colossal Cave Adventure." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 20 Oct. 2023. Previous Next
- SHOOT 'EM UP | Game House Atreides
Shoot 'em Ups, also known as shmups or STGs (the common Japanese abbreviation for "shooting games") are a sub-genre of action games Shoot 'em Ups , also known as shmups or STGs (the common Japanese abbreviation for "shooting games") are a sub-genre of action games . A game of the genre is that in which the protagonist combats a large number of enemies by shooting at them while dodging their fire. The controlling player must rely primarily on reaction times to succeed. Beyond this, critics differ on exactly which design elements constitute a shoot 'em up . Some restrict the genre to games featuring some kind of craft, using fixed or scrolling movement. Others widen the scope to include games featuring such protagonists as robots or humans on foot, as well as including games featuring "on-rails" (or "into the screen") and "run and gun" movement. Mark Wolf restricts the definition to games featuring multiple antagonists ("'em" being short for "them"), calling games featuring one-on-one shooting "combat games". Formerly, critics described any game where the primary design element was shooting as a "shoot 'em up ", but later shoot 'em ups became a specific, inward-looking genre based on design conventions established in those shooting games of the 1980s. Space Invaders (1978) is most frequently cited as the "first" or "original" in the genre. A seminal game created by Tomohiro Nishikado of Japan's Taito , it led to proliferation of sho oter games. It pitted the player against multiple enemies descending from the top of the screen at a constantly increasing speed. Nishikado conceived the game by combining elements of Breakout (1976) with those of earlier target shooting games, and simple alien creatures inspired by H. G. Wells' The War of the Worlds . Following the success of Space Invaders , shoot 'em ups became the dominant genre for much of the golden age of arcade video games , from the late 1970s up until the early 1980s, particularly the "space shooter " subgenre. In 1979, Namco 's Galaxian —"the granddaddy of all top-down shooters", according to IGN—was released. Its use of colour graphics and individualised antagonists were considered "strong evolutionary concepts" among space ship games. In 1981 Gorf brought joystick control and (limited) vertical as well as hoizontal movement to the vertically-oriented fixed-shooter genre, while Space Invaders and Galaxian have only horizontal movement controlled by a pair of buttons. Atari 's Asteroids (1979) was a hit multi-directional shooter , taking from Spacewar! the ability for the player's ship to roam the entire screen and to rotate, move and shoot in any direction. The Space Invaders format evolved into the vertical scrolling shooter sub-genre. SNK 's debut shoot 'em up Ozma Wars (1979) featured vertical scrolling backgrounds and enemies, and it was the first action game to feature a supply of energy, similar to hit points . Namco 's Xevious , released in 1982, was one of the first and most influential vertical scrolling shooters. Xevious is also the first to convincingly portray dithered/shaded organic landscapes as opposed to blocks-in-space or wireframe obstacles. Side-scrolling shoot 'em ups emerged in the early 1980s. Defender , introduced by Williams Electronics in late 1980 and entering production in early 1981, allowed side-scrolling in both directions in a wrap-around game world, unlike most later games in the genre. The scrolling helped remove design limitations associated with the screen, and it also featured a minimap radar. Scramble , released by Konami in early 1981, had continuous scrolling in a single direction and was the first side-scrolling shooter with multiple distinct levels . 1985 saw the release of Konami 's Gradius , which gave the player greater control over the choice of weaponry, thus introducing another element of strategy. The game also introduced the need for the player to memorise levels in order to achieve any measure of success. Gradius , with its iconic protagonist, defined the side-scrolling shoot 'em up and spawned a series spanning several sequels. The following year saw the emergence of one of Sega 's forefront series with its game Fantasy Zone . The game received acclaim for its surreal graphics and setting and the protagonist, Opa-Opa, was for a time considered Sega 's mascot. The game borrowed Defender 's device of allowing the player to control the direction of flight and along with the earlier TwinBee (1985), is an early archetype of the "cute 'em up " subgenre. In 1986, Taito released KiKi KaiKai , an overhead multi-directional shooter. The game is notable for using a traditional fantasy setting in contrast to most shoot 'em up games filled with science fiction motifs. R-Type, an acclaimed side-scrolling shoot 'em up, was released in 1987 by Irem , employing slower paced scrolling than usual, with difficult, claustrophobic levels calling for methodicalstrategies. 1990's Raiden was the beginning of another acclaimed and enduring series to emerge from this period. Source: Wikipedia contributors. "Shoot 'em up." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 19 Jun. 2023. Shoot 'em Up sub-genres : Fixed Shooter Tube Shooter Multidirectional Shooter Rail Shooter Cute 'em Up Bullet Hell Trance Shooter List of Shoot 'em Up Games Title Image Release Date Platform Rating Game Version Origin Title Radar Scope 1980.10.08 Arc - main title N/A Defender 1981 Arc - main title N/A Scramble 1981-03 Konami Scramble - main title N/A Zaxxon 1982-01 Sega Zaxxon - main title N/A Xevious 1982.12.10 Namco Galaga - main title N/A Gradius 1985.02.02 Arc - main title N/A R-Type 1987.05.15 Irem M72 - main title N/A Raiden II 1997.06.06 Arc, PSX, Win 1.5 main title N/A Raiden IV x MIXADO remix 2023.02.03 PS4, PS5, XBO, XSX, Win 1.8 remake Raiden IV: OverKill shoot 'em up
- Dragon Ball Z: Supersonic Warriors 2
Dragon Ball Z: Supersonic Warriors 2 Previous Release Date: Game Version: Platform: Button 2005, November 20 Main Title - Next Fighting Game Button Game Element: Point-of-View: Theme: Superhero Storyline: Camera: Player Mode: Single-player, Multiplayer Developer: Cavia, Arc System Works Button Publisher: Atari (NA), Bandai Europe (EU), Banpresto (JP) Button Game Engine: Button maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- SpongeBob SquarePants: Employee of the Month | Game House Atreides
SpongeBob SquarePants: Employee of the Month Personal Rating: Previous Release Date: Game Version: Platform: Button 2002, September 20 Main Title - Next Point-and-click Adventure Button Genre Element: Point-of-View: Theme: Cartoon Comedy Storyline: Camera: Player Mode: Developer: AWE Games Button Publisher: THQ Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- One Piece: Pirate Warriors 2
One Piece: Pirate Warriors 2 Previous Release Date: Game Version: Platform: Button 2013, March 20 Main Title - Next Action-adventure Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: Player Mode: Single-player, Multiplayer Developer: Omega Force Button Publisher: Bandai Namco Games (Bandai) Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- One Piece: Romance Dawn
One Piece: Romance Dawn Previous Release Date: Game Version: Platform: Button 2012, December 20 Main Title - Next Role-playing Game Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: Player Mode: Single-player Developer: Three Rings Button Publisher: Namco Bandai Games Button Game Engine: Button Maximum Resolution: Native Display Ratio Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next







