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- GAME HARDWARE | Game House Atreides
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- Dragon Ball RPG
Dragon Ball RPG Previous Release Date: Game Version: Platform: Button 2008, August 5 Main Title - Next - Button Genre Element: 'Point-of-View: - Theme: '- Storyline: Camera: 'Player Mode: - 'Developer: - Button 'Publisher: - Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Baldur's Gate: Dark Alliance II
Baldur's Gate: Dark Alliance II Personal Rating: Previous Release Date: Game Version: Platform: Button 2004, January 20 Main Title - Next Action Role-playing Game Button Genre Element: Point-of-View: 2D Camera: Player Mode: Single-player, Multiplayer Storyline: Theme: Fantasy Developer: Black Isle Studios Button Publisher: Interplay Entertainment Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Age of Empires: Castle Siege
- Age of Empires: Castle Siege Personal Rating: Previous Release Date: Game Version: Platform: Button 2014, September 17 Main Title - Next Tower Defense Button Game Element: Point-of-View: Isometric Camera: Player Mode: MMO Storyline: Theme: Skirmish battles Developer: Smoking Gun Interactive Button Publisher: Microsoft Studios Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: Media Support: OS: DirectX: Previous Next
- Unity | Game House Atreides
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 unity Software Type: G ame Engine Developer: Unity Technologies Release Date: Unity 2.0: 2007 Unity 3.0: 2010 Unity 4.0: 2012 Unity 5 : 2015 Unity: 2017 Unity (LTS) v2021.3.22f1: February 2023 Unity (Tech Stream) v2022.2.14f1: February 2023 Supported Platform: Mobile: iOS, Android, Android TV, tvOS Desktop: W indows, Universal Windows Platform, Mac, Linux Web : WebGL Console: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch Extended Reality: O culus, PlayStation VR, ARCore, ARKit, HoloLens, Magic Leap, Steam VR, Google Cardboard Unity is a cross-platform game engine developed by Unity Technologies , first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film, automotive, architecture, engineering, construction, and the United States Armed Forces. The Unity game engine launched in 2005, aiming to "democratize" game development by making it accessible to more developers. Unity was initially released for Mac OS X , later adding support for Microsoft Windows and Web browsers. Unity versions: Unity 2.0 (2007) Unity 3.0 (2010) Unity 4.0 (2012), Unity 5 (2015) Unity (2017). Source: Wikipedia contributors. "Unity (game engine)." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 7 May. 2023. List of Unity Games Title Image Release Date Platform Rating Genre Game Version Origin Title Cult of the Lamb 2022.08.11 PS4, PS5, XBO, XSX, NS, Mac, Win 3.6 rogue-like main title N/A Colossal Cave 2023.01.19 PS5, XSX, NS, Lin, Mac, Win, Meta Quest 2 1.7 graphic adventure remaster Colossal Cave Adventure Children of Silentown 2023.01.11 PS4, PS5, XBO, XSX, NS, Win 2.2 point-and-click adventure main title N/A As Dusk Falls 2022.07.19 XBO, XSX, Win 3.5 interactive story main title N/A A Space for the Unbound 2023.01.19 PS4, PS5, XBO, XSX, NS, Win 2.9 graphic adventure main title N/A A Memoir Blue 2022.03.24 PS4, PS5, XBO, XSX, NS, Win, iOS 2.0 interactive story main title N/A
- Raiden
Raiden Personal Rating: Previous Release Date: Game Version: Platform: Button 1990, April Main Title - Next Shoot 'em Up Button Genre Element: Point-of-View: Vertical-scrolling Military Science Fiction Storyline: Camera: Player Mode: Single-player Developer: Seibu Kaihatsu Button Publisher: Fabtek, IBL Corporation, Liang HWA Electronics Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- TACTICAL ROLE-PLAYING GAME | Game House Atreides
tactical role-playing game Tactical role-playing games (abbreviated TRPGs ), also known as strategy role-playing games and in Japan as simulation RPGs (both abbreviated SRPGs ), are a video game genre that combines core elements of role-playing video games with those of tactical (turn-based or real-time) strategy video games . The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames such as Chainmail , which were primarily concerned with combat. This subgenre of role-playing video games principally refers to games which incorporate elements from strategy video games as an alternative to traditional role-playing game (RPG) systems. Like standard RPGs , the player typically controls a finite party and battles a similar number of enemies. Like other RPGs , death is usually temporary, but this genre incorporates strategic gameplay such as tactical movement on an isometric grid . Unlike traditional RPGs which are traditionally single-player, some tactical RPGs feature multiplayer play, such as Final Fantasy Tactics . A distinct difference between t actical RPGs and traditional RPGs is the lack of exploration; for instance, Final Fantasy Tactics does away with the third-person exploration of towns and dungeons that is typical in a Final Fantasy game. Instead of exploration, there is an emphasis on battle strategy. Players are able to build and train characters to use in battle, utilizing different classes, including warriors and magic users, depending on the game. Characters normally gain experience points from battle and grow stronger, and are awarded secondary experience points which can be used to advance in specific character classes. Battles have specific winning conditions, such as defeating all enemies or surviving a certain number of turns, that the player must accomplish before the next map will become available. In between battles, players can access their characters to equip them, change classes, train them, depending on the game. Read more about History of Tactical Role-playing Games here > Wikipedia contributors. "Tactical role-playing game." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 10 Nov. 2023. Tactical Role-playing Game sub-genres : Strategy Role-playing Game List of Tactical Role-Playing Games Title Image Release Date Platform Rating Game Version Origin Title Citizen Sleeper 2022.05.05 Win 2.8 main title N/A
- SpongeBob SquarePants: Employee of the Month | Game House Atreides
SpongeBob SquarePants: Employee of the Month Personal Rating: Previous Release Date: Game Version: Platform: Button 2002, September 20 Main Title - Next Point-and-click Adventure Button Genre Element: Point-of-View: Theme: Cartoon Comedy Storyline: Camera: Player Mode: Developer: AWE Games Button Publisher: THQ Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- One Piece: Pirate Warriors 2
One Piece: Pirate Warriors 2 Previous Release Date: Game Version: Platform: Button 2013, March 20 Main Title - Next Action-adventure Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: Player Mode: Single-player, Multiplayer Developer: Omega Force Button Publisher: Bandai Namco Games (Bandai) Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- One Piece: Romance Dawn
One Piece: Romance Dawn Previous Release Date: Game Version: Platform: Button 2012, December 20 Main Title - Next Role-playing Game Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: Player Mode: Single-player Developer: Three Rings Button Publisher: Namco Bandai Games Button Game Engine: Button Maximum Resolution: Native Display Ratio Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Linux | Game House Atreides
linux Platform Type : Personal Computer Operating System Developer : Linus Tovalds, community contributors OS Family : Microsoft Windows NT Release Date : 17 September 1991 Platforms : DEC Alpha, ARC, ARM, C-Sky, Qualcomm Hexagon, LoongArch, Motorola m68k, MicroBlaze, MIPS, Nios II, OpenRISC, PA-RISC, PowerPC, RISC-V, IBM s390, Hitachi SuperH, Sun SPARK, Intel x86, AMD x86, Tensilica Xtensa Editions: check the Linux Distributors list Linux is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution (distro), which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux " in their name, but the Free Software Foundation uses and recommends the name "GNU/Linux " to emphasize the use and importance of GNU software in many distributions, causing some controversy. Popular Linux distributions include Debian , Fedora Linux , Arch Linux , and Ubuntu . Commercial distributions include Red Hat Enterprise Linux and SUSE Linux Enterprise . Desktop Linux distributions include a windowing system such as X11 or Wayland and a desktop environment such as GNOME or KDE Plasma. Distributions intended for servers may not have a graphical user interface at all, or include a solution stack such as LAMP. Because Linux is freely redistributable, anyone may create a distribution for any purpose. Linux was originally developed for personal computers based on the Intel x86 architecture, but has since been ported to more platforms than any other operating system. Because of the dominance of Linux -based Android on smartphones, Linux , including Android , has the largest installed base of all general-purpose operating systems as of May 2022. Although Linux is, as of November 2022, used by only around 2.6 percent of desktop computers, the Chromebook, which runs the Linux kernel-based ChromeOS, dominates the US K–12 education market and represents nearly 20 percent of sub-$300 notebook sales in the US. Linux is the leading operating system on servers (over 96.4% of the top one million web servers' operating systems are Linux ), leads other big iron systems such as mainframe computers, and is used on all of the world's 500 fastest supercomputers (as of November 2017, having gradually displaced all competitors). Wikipedia contributors. "Linux." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 5 Feb. 2024. Linux Distribution with System Config Alpine Linux Architecture: x86, x86-64, ARM Arch Linux: Architecture: x86-64 RAM: 80 MB Media Size: 742 MB Media Support: CD, DVD, USB, Live B LAG Architecture: x86, x86-64 Media Size: 696 MB Media Support: CD Bodhi Linux Architecture: x86, x86-64 RAM 80 MB Media Size: 1024 MB Media Support: CD, DVD, USB, Live Boss Linux Architecture: x86, x86-64 CentOS: Architecture: x86-64 Media Size: 603 MB (min), 4096 MB (DVD) Media Support: CD, DVD, USB, Live (v6.0) Chakra: Architecture: x86-64 Media Size: 2150 MB Media Support: DVD, USB, Live Clear Linux OS: Architecture: x86-64 CRUX Architecture: x86, x86-64 Debian Architecture: x86, x86-64, ARM Media Size: 958 MB Media Support: CD, DVD, USB, Live Devuan Architecture: x86, x86-64, ARM Media Size: 868 MB Media Support: CD, DVD, USB Dragora GNU/Linux-Libre Architecture: x86, x86-64 Media Size: 655 MB Media Support: CD, DVD, USB dyne:bolic Architecture: x86 Media Size: 1650 MB Media Support: DVD Fedora: Architecture: x86-64, ARM RAM: 256-1024 MB Media Size: 1434 MB Media Support: CD, DVD, USB, Live Finnix Architecture: x86, z86-64 Gentoo Architecture: x86, x86-64, ARM RAM 128 MB Media Size: 260 MB (min), 2048 MB (DVD) Media Support: CD, DVD, USB, Live gNewSense Architecture: x86, x86-64 RAM: 512 MB Media Size: 1200 MB Media Support: Live Guix System Architecture: x86, x86-64, ARMv7 RAM: 233 MB Media Size: 814 MB Media Support: DVD, USB, Live Hyperbola GNU/Linux-Libre Architecture: x86, x86-64 Media Size: 1124 MB Media Support: DVD, USB, Live Kali Linux: Architecture: x86, x86-64, ARM Manjaro Linux: Architecture: x86, x86-64, ARM RAM: 256-1024 MB Media Size: 473 MB (min), 2200 MB Media Support: CD, DVD, USB, Live MEPIS: Architecture: x86, x86-64, ARM RAM: 128-512 MB Media Size: 700 MB (min), 4 GB Media Support: CD, DVD, USB, Live Miracle Linux: Architecture: x86-64 Musix GNU+Linux: Architecture: x86 Media Size: 2 GB Media Support: DVD, USB, Live NixOS: Architecture: x86-64, ARM Media Size:700 MB (min), 1700 MB (Plasma), 2200 MB (GNOME) Media Support: CD, DVD, USB, Live OpenELEC: Architecture: x86, x86-64, ARM openSUSE Leap: Architecture: x86-64, ARMv7 RAM: 128-768 MB Media Size: 700 MB media Support: CD, DVD, USB, Live openSUSE Tumbleweed: Architecture: x86, x86-64, ARMv6, ARMv7 RAM: 128-768 MB Media Size: 700 MB media Support: CD, DVD, USB, Live OpenWrt: Architecture: x86, x86-64, ARM RAM: 16 MB Media Size: 4 MB (min) Media Support: N/A Oracle Linux: Architecture: x86, x86-64 Parabola GNU/Linux-Libre: Architecture: x86, x86-64, ARMv7 Media Size: 400 MB (min), 3300 MB Media Support: CD, DVD, USB, Live Red Hat Enterprise Linux: Architecture: x86-64, ARM Sabayon Linux: Architecture: x86-64 Media Size: 695 MB (CD), 2400 MB (DVD) Media Support: CD, DVD, USB, Live Scientific Linux: Architecture: x86, X86-64 RAM: 640 MB Media Size: 431 MB (min), 2300 MB Media Support: CD, DVD, USB, Live SHR: Architecture: ARM Slackware: Architecture: x86, x86-64, ARM RAM: 64-1024 MB Media Size: 2.6 GB Media Support: CD, DVD, USB, Live Solus: Architecture: x86-64 RAM: 1024 MB Media Size: 1,2 GB Media Support: DVD, USB, Live Source Mage GNU/Linux: Architecture: x86, x86-64, ARM SUSE Linux Enterprise Server: Architecture: x86, x86-64 Trisquel GNU/Linux: Architecture: x86, x86-64 RAM: 384 MB Media Size: 1,5 GB Media Support: CD, DVD, USB, Live TurnKey GNU/Linux: Architecture: x86-64 RAM 173 MB Media Size: 212 MB Media Support: CD, DVD, USB, Live Ubuntu/Kubuntu/Xubuntu/Lubuntu: : Architecture: x86-64, ARM Ubuntu : RAM: 384 MB Media Size: 1,7 GB Media Support: CD, DVD, USB, Live Kubuntu: RAM: 384 MB Media Size: 1.4 GB Media Support: CD, DVD, USB, Live Xubuntu: RAM: 256 MB Media Size: 1.2 GB Media Support: CD, DVD, USB, Live Ututo: Architecture: x86, x86-64 Media Size: 3.5 GB Media Support: DVD, Live Void Linux: Architecture: x86, x86-64, ARM XBMCbuntu: Architecture: x86, ARM RAM: 256-1024 MB Media Size: 700 MB Media Support: CD, USB, Live List of Linux Compatible Games Title Image Release Date Game Version Origin Title Genre Rating Colossal Cave 2023.01.19 remaster Colossal Cave Adventure graphic adventure 1.7
- Emperor: Rise of the Middle Kingdom
- Caesar Personal Rating: Previous Release Date: Game Version: Platform: Button 1992, October 12 Main Title - Next City-building Button Genre Element: Point-of-View: Theme: Roman Empire Storyline: Camera: Player Mode: Single-player Developer: Impressions Games Button Publisher: Sierra On-Line Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- One Piece: Grand Adventure
One Piece: Grand Adventure Previous Release Date: Game Version: Platform: Button 2006, August 29 Main Title - Next Fighting Game Button Genre Element: Point-of-View: Theme: Fantasy, Sea Adventure Storyline: Camera: Player Mode: Single-player, Multiplayer Developer: Ganbarion Button Publisher: Namco Bandai Games Button Game Engine: Button Maximum Resolution: Native Display Ratio Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Icewind Dale II
Icewind Dale II Previous Release Date: Game Version: Platform: Button 2002, August 27 Main Title - Next Role-playing Game Button Genre Element: Point-of-View: Isometric Camera: Player Mode: Single-player, Multiplayer Storyline: Theme: Fantasy Developer: Black Isle Studios Button Publisher: Interplay Entertainment Button Game Engine: Button Maximum Resolution: Native Display Ratio: Recommended PC Configuration: CPU: RAM: GPU: HDD: OS: DirectX: Media Support: Previous Next
- Toys for Bob
Toys for Bob Formerly Name: N/A Company Profile: Developer Company Type:: Private Company (1989-1993) Subsidiary (1993-2000) Private Company (2002-2005) Subsidiary (2005-2024) Parent Company: Crystal Dynamics (1993-2000) Activision Publishing (2005-2024) Headquarters: Novato, California, USA Founded: 1989 Founder: Paul Reiche III Fred Ford Fate: Inactive (2000-2002) Active (2002) Toys for Bob, Inc. is an American video game developer based in Novato, California . It was founded in 1989 by Paul Reiche III and Fred Ford . The studio began as a partnership between Reiche and Ford. The two had separately attended the University of California, Berkeley in the late 1970s before entering the video game industry in the early 1980s. They later met through mutual friends in 1988, when Reiche was seeking a programmer to develop Star Control for Accolade . This led to the creation of their partnership in 1989 and the debut of Star Control in 1990. The release was considered a landmark science fiction game and led to the 1992 sequel Star Control II , which greatly expanded the series' story and scale. Star Control II is celebrated as one of the greatest games of all time and is featured on several "best of" lists for music, writing, world design, and character design. The studio adopted the name Toys for Bob as a way to stimulate curiosity and differentiate themselves from other studios. The studio pitched their next game to Sega , but their contacts at the company had already left for Crystal Dynamics , which led the studio to pursue a publishing agreement with them instead. Around this time, the studio was operating with Reiche, Ford, and Ford's brother Ken, with additional freelancers hired for key tasks. Whereas their previous games were released as a partnership under their legal names, their subsequent games began to refer to their studio as Toys for Bob . They initially wanted a name that would distinguish them from their competitors. Reiche's wife Laurie suggested the name " Toys for Bob ", which was chosen to stimulate curiosity and allude to Reiche and Ford's appreciation for toys. The studio's first game under Crystal Dynamics was The Horde (1994), a full-motion video action and strategy game. Aiming to take advantage of Crystal Dynamics's Hollywood connections and the increased storage size of CD-ROMs for the video scenes, they hired a cast of professional actors including Martin Short and Kirk Cameron . The game received two awards from Computer Gaming World : "Best Musical Score" for Burke Trieschmann 's music and "Best On Screen Performance" for Michael Gregory 's role as Kronus Maelor. As the studio prepared to release The Unholy War in 1998, Crystal Dynamics was acquired by Eidos Interactive . Soon after the release of Disney's 102 Dalmatians: Puppies to the Rescue , Crystal Dynamics decided to fire the entire Toys for Bob team. After operating as a partnership for more than a decade, Reiche, Ford, and Terry Falls incorporated Toys for Bob in 2002, and announced that they were seeking a new publisher after parting ways with Crystal Dynamics and Eidos Interactive. Soon after re-establishing their studio as an independent company, Reiche and Ford released the source code for the 3DO version of Star Control II as open-source software under the GNU General Public Licence (GPL) and enlisted the fan community to port it to modern operating systems. The result was the 2002 open source game The Ur-Quan Masters , released under a new title since the Star Control trademark was owned by Atari , who had acquired Accolade. Toys for Bob secured Activision as their new publisher, thanks to an introduction from former staff who had founded Shaba Games and sold it to Activision. Working with Activision, Toys for Bob continued to focus on licensed games, such as Madagascar. Their growing relationship with the publisher led them to be acquired in 2005: the studio became a wholly owned subsidiary under Activision, and the management team and employees signed long-term contracts under the new corporate structure. Activision asked the studio to generate a new idea, and the company felt pressure to find the right opportunity. One idea came from Toys for Bob character designer I-Wei Huang, who had been creating toys and robots in his spare time. The company saw the potential to adapt these toys and character designs into a game, with technical engineer Robert Leyland applying his hobby in building electronics. Coincidentally, Activision merged with Vivendi Games in 2008, and asked Toys for Bob to create a new game around Vivendi's Spyro franchise. This culminated in the 2011 release of Skylanders: Spyro's Adventure , which became a breakthrough success. Founders Reiche and Ford left Toys for Bob at the end of 2020 to create an independent studio and commence development on a sequel to The Ur-Quan Masters . Paul Yan and Avery Lodato became Toys for Bob's studio heads , and the studio continues to operate with an estimated 180 employees. Throughout 2021, allegations of workplace harassment surfaced at Activision's parent company , Activision Blizzard , and Toys for Bob employees were among 500 employees calling for the resignation of Kotick. On January 18, 2022, Microsoft announced that it intended to acquire Activision Blizzard for $68.7 billion. Microsoft promised to strive towards safer and more inclusive working conditions among Activision's studios, including Toys for Bob . As the CEO of Microsoft's gaming division, Phil Spencer expressed interest in having Toys for Bob revive older game properties now owned by the conglomerate . Kotick also expressed his long-term desire to revive the Skylanders series, believing this was now possible thanks to Microsoft's hardware manufacturing and supply chain . As part of 1,900 job cuts instituted by Microsoft in January 2024, 89 people were laid off from Toys for Bob and the studio's offices in Novato were closed down. The remaining staffers transitioned to work from home . On February 29, Toys for Bob splits from Activision and becomes independent. Wikipedia contributors. "Toys for Bob." Wikipedia, The Free Encyclopedia . Wikipedia, The Free Encyclopedia, 2 Mar. 2024. Company Structure Key People: Paul Yan (studio head) Avery Lodato (studio head) Games Developed by Toys for Bob TITLE LAUNCH DATE RATING GENRE PLATFORM Star Control 1990 - - Amiga, C64, MS-DOS, Genesis Star Control II 1992 - - 3DO, MS-DOS The Horde 1994 - - 3DO, MS-DOS, Saturn Pandemonium! 1996 - - PSX, Saturn, Win The Unholy War 1998 - - PSX Majokko Daisakusen: Little Witching Mischiefs 1999 - - PSX Disney's 102 Dalmatians: Puppies to the Rescue 2000 - - PSX Disney's Extreme Skate Adventure 2003 - - GC, PS2, Xbox Madagascar 2005 - - GC, PS2, Xbox Tony Hawk's Downhill Jam 2006 - - Wii Madagascar: Escape 2 Africa 2008 - - PS3, Wii, X360 Skylanders: Spyro's Adventure 2011 - - Wii, Wii U Skylanders: Giants 2012 - - PS3, Wii, X360 Skylanders: Trap Team 2014 - - N3DS, PS3, PS4, Wii, Wii U, X360, XBO Skylanders: Imaginators 2016 - - PS3, PS4, Wii U, X360, XBO, NS Crash Bandicoot N. Sane Trilogy 2018 - - NS Spyro Reignited Trilogy 2018 - - PS4, XBO, NS Crash Bandicoot 4: It's About Time 2020 - - PS4, PS5, XBO, XSX, NS, Win Call of Duty: Warzone 2021 - - PS4, XBO, Win Call of Duty: Modern Warfare II 2022 - - PS4, PS5, XBO, XSX, Win Crash Team Rumble 2023 - - PS4, PS5, XBO, XSX Call of Duty: Modern Warfare III 2023 - - PS4, PS5, XBO, XSX, Win