Children of Silentown
Personal Rating:
Recommended PC Configuration:
CPU: 2.4 GHz, SSE2
RAM: 4 GB
GPU: Shader Model 4.0
HDD: 7 GB
Media Support: -
OS: Windows 7
DirectX: 10
After I finished the game I had the feeling it was too short. Actually it's not about
the game being too short, but it's the story that leaves the impression to be abruptly finished with a constrained ending (endings in this case). The story begins promising with all that mystery around the missing villagers abducted by a surrounding dreadful forest, and becomes more interesting when the main character starts to ask more questions about that. But you find yourself in the last chapter of the game waiting anxious for some answers or at least some clues about what really happened and, instead of that, all you got are more questions.
Children of Silentown accentuate the sensation of an incomplete work also
because the game focus more on the story line and less on the gameplay. The point-and-click actions are more exploring than puzzling tasks. If there is a department of the game which I would praise that is the background
music. Also I like the charming personality of the main character, Lucy, and I would loved to see more rich personalities of the other characters.
Reception:
Metacritic score: 76 / 100 (NS), 65 / 100 (PS4), 78 / 100 (PS5), 80 / 100 (XBX), 74 / 100 (PC)